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dad420670f
If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
82 lines
1.7 KiB
C
82 lines
1.7 KiB
C
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#ifndef _directx_h
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#define _directx_h
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/* Include all of the DirectX 8.0 headers and adds any necessary tweaks */
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#include "../../core/windows/SDL_windows.h"
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#include <mmsystem.h>
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#ifndef WIN32
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#define WIN32
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#endif
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#undef WINNT
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/* Far pointers don't exist in 32-bit code */
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#ifndef FAR
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#define FAR
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#endif
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/* Error codes not yet included in Win32 API header files */
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#ifndef MAKE_HRESULT
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#define MAKE_HRESULT(sev,fac,code) \
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((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))))
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#endif
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#ifndef S_OK
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#define S_OK (HRESULT)0x00000000L
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#endif
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#ifndef SUCCEEDED
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#define SUCCEEDED(x) ((HRESULT)(x) >= 0)
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#endif
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#ifndef FAILED
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#define FAILED(x) ((HRESULT)(x)<0)
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#endif
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#ifndef E_FAIL
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#define E_FAIL (HRESULT)0x80000008L
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#endif
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#ifndef E_NOINTERFACE
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#define E_NOINTERFACE (HRESULT)0x80004002L
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#endif
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#ifndef E_OUTOFMEMORY
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#define E_OUTOFMEMORY (HRESULT)0x8007000EL
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#endif
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#ifndef E_INVALIDARG
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#define E_INVALIDARG (HRESULT)0x80070057L
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#endif
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#ifndef E_NOTIMPL
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#define E_NOTIMPL (HRESULT)0x80004001L
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#endif
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#ifndef REGDB_E_CLASSNOTREG
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#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L
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#endif
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/* Severity codes */
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#ifndef SEVERITY_ERROR
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#define SEVERITY_ERROR 1
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#endif
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/* Error facility codes */
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#ifndef FACILITY_WIN32
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#define FACILITY_WIN32 7
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#endif
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#ifndef FIELD_OFFSET
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#define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field))
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#endif
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/* DirectX headers (if it isn't included, I haven't tested it yet)
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*/
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/* We need these defines to mark what version of DirectX API we use */
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#define DIRECTDRAW_VERSION 0x0700
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#define DIRECTSOUND_VERSION 0x0800
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#define DIRECTINPUT_VERSION 0x0500
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#include <ddraw.h>
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#include <dsound.h>
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#include <dinput.h>
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#endif /* _directx_h */
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/* vi: set ts=4 sw=4 expandtab: */
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