SDL/build-scripts
Sam Lantinga 5291e5cb76 Added version checking to SDLActivity.java
Make sure the SDL java and C code match when updating SDL in a game.
Right now we're assuming that we only have to make sure release versions match. We can extend the version string with an interface version if we need more fine grained sanity checking.

Fixes https://github.com/libsdl-org/SDL/issues/1540
2022-10-03 17:36:17 -07:00
..
android-prefab.sh Android: add script for building prefab archive 2022-10-01 22:26:46 -07:00
androidbuild.sh
androidbuildlibs.sh Revert 6fa7d62 and 856c99e5 2022-07-23 17:29:45 +02:00
checker-buildbot.sh
clang++-fat.sh
clang-fat.sh Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13 2022-07-26 11:36:01 -07:00
codechecker-buildbot.sh
config.guess revert mode changes from commit d58d637ac 2022-06-08 21:58:10 +03:00
config.sub
emscripten-buildbot.sh emscripten-buildbot.sh: force -s USE_SDL=0 2022-08-17 21:39:59 -04:00
fnsince.pl
gen_audio_channel_conversion.c audio: Fixed dst pointer on channel conversions that grow in-place. 2022-07-20 18:41:53 -04:00
gen_audio_resampler_filter.c
git-pre-push-hook.pl
install-sh
ltmain.sh
mkinstalldirs
nacl-buildbot.sh
naclbuild.sh
raspberrypi-buildbot.sh
showrev.sh
strip_fPIC.sh
test-versioning.sh Added version checking to SDLActivity.java 2022-10-03 17:36:17 -07:00
update-copyright.sh
update-version.sh Added version checking to SDLActivity.java 2022-10-03 17:36:17 -07:00
updaterev.sh
wikiheaders.pl build-scripts/wikiheaders.pl: ignore the 'FrontPage' wiki pages. 2022-06-23 16:07:35 -04:00
windows-buildbot-zipper.bat