.. |
atomic
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Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
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2013-10-20 21:56:15 -07:00 |
audio
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
core
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[Android] Try to improve handling of DPAD|GAMEPAD + KEYBOARD devices
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2013-11-19 10:00:05 -03:00 |
cpuinfo
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Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!).
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2013-10-23 19:52:14 -04:00 |
events
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
file
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Fixed building using MinGW
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2013-10-17 23:02:29 -07:00 |
filesystem
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
haptic
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Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly.
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2013-10-23 15:54:12 -04:00 |
joystick
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[Android] Try to improve handling of DPAD|GAMEPAD + KEYBOARD devices
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2013-11-19 10:00:05 -03:00 |
libm
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Fixed bug 2245 - add SDL_acos and SDL_asin
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2013-11-16 18:56:02 -08:00 |
loadso
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
main
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Fixed comment typo.
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2013-11-14 20:24:40 -05:00 |
power
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
render
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OpenGL ES support for Windows
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2013-11-22 13:24:53 -03:00 |
stdlib
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Fixed building using MinGW
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2013-10-17 23:02:29 -07:00 |
test
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Accidentally committed debug code
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2013-11-18 20:22:36 -08:00 |
thread
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Added SDL_DetachThread() API.
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2013-11-14 00:52:39 -05:00 |
timer
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
video
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OpenGL ES support for Windows
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2013-11-22 13:24:53 -03:00 |
SDL.c
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
SDL_assert.c
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Fixed building using MinGW
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2013-10-17 23:02:29 -07:00 |
SDL_assert_c.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_error.c
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_error_c.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_hints.c
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Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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2013-08-29 08:29:21 -07:00 |
SDL_log.c
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Fixed building using MinGW
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2013-10-17 23:02:29 -07:00 |