SDL/include
Ryan C. Gordon 7550ddcc05 Started BeOS removal: merged BeOS thread and pthread code.
Haiku uses most of the standard pthread API, with a few #ifdefs where we
still need to fallback onto the old BeOS APIs.

BeOS, however, does not support pthreads (or maybe doesn't support it well),
so I'm unplugging support for the platform with this changeset. Be Inc went
out of business in 2001.
2013-11-13 22:35:26 -05:00
..
begin_code.h SDL 2.0.0 defined __inline__ and some code relies on it now. 2013-10-22 21:53:58 -07:00
close_code.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
doxyfile Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_assert.h Workaround for compiling with /W4 warnings on Visual C++. 2013-09-07 13:57:20 -04:00
SDL_atomic.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_audio.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_bits.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blendmode.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_clipboard.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_config.h Added Ben Henning's GSoC2013 work: premake build system. 2013-11-10 00:38:37 -05:00
SDL_config.h.cmake Started BeOS removal: merged BeOS thread and pthread code. 2013-11-13 22:35:26 -05:00
SDL_config.h.in Started BeOS removal: merged BeOS thread and pthread code. 2013-11-13 22:35:26 -05:00
SDL_config_android.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_iphoneos.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_macosx.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_minimal.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_pandora.h Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
SDL_config_psp.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_config_windows.h Fixed function feature test for Visual Studio 2012 2013-10-13 19:51:58 -07:00
SDL_config_wiz.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_copying.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_cpuinfo.h Added an API to get the amount of system RAM 2013-10-17 11:32:56 -07:00
SDL_endian.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_error.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_events.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_filesystem.h make the examples in the doc comments match the actual output of the SDL_GetPrefPath function 2013-08-24 09:43:14 -04:00
SDL_gamecontroller.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_gesture.h Changed parameter name for gesture template save functions from "src" to "dst". 2013-11-02 12:07:21 +01:00
SDL_haptic.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_hints.h Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X. 2013-11-12 01:52:54 -08:00
SDL_joystick.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_keyboard.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_keycode.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_loadso.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_log.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_main.h Changed some documentation comments in header files to be used by doxygen. 2013-08-18 11:08:52 +02:00
SDL_messagebox.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_mouse.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_mutex.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_name.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_opengl.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_opengles.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_opengles2.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_pixels.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_platform.h Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms 2013-10-20 20:41:30 -07:00
SDL_power.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_quit.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_rect.h Fixed bug 2081 - Add name to SDL_Point structure 2013-09-05 07:02:27 -07:00
SDL_render.h Added optimized YUV texture upload path with SDL_UpdateYUVTexture() 2013-09-28 14:06:47 -07:00
SDL_revision.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_rwops.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_scancode.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_shape.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_stdinc.h Clarified that SDL_memset4 is a 32-bit assignment and fixed a compiler warning 2013-11-03 09:42:23 -08:00
SDL_surface.h The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const. 2013-09-04 23:40:11 -04:00
SDL_system.h Call AddRef() on the device so it doesn't accidentally get released from underneath the caller. 2013-09-28 14:07:17 -07:00
SDL_syswm.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_assert.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_common.h Adds gl_profile_mask to test framework, uses it in testgles 2013-10-10 00:49:57 -03:00
SDL_test_compare.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_crc32.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_font.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_fuzzer.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_harness.h OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_test_images.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_log.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_md5.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_test_random.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_thread.h Changed some documentation comments in header files to be used by doxygen. 2013-08-18 11:08:52 +02:00
SDL_timer.h Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
SDL_touch.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_types.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_version.h Updated SDL to version 2.0.1 2013-10-10 21:50:25 -07:00
SDL_video.h Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!). 2013-10-20 21:18:05 -04:00