Simple Directmedia Layer
Find a file
Ryan C. Gordon 858ae9900e
wikiheaders: fixed see-also conversion
(cherry picked from commit d748a454a86d6250b724fe94066eb98fbf4eea05)
2023-02-24 11:46:41 -05:00
.github ci: install pkg-config on Macos runner 2023-02-17 01:05:00 +03:00
acinclude
android-project Added support for the Turtle Beach REACT-R and Recon Xbox controllers 2023-02-21 11:29:45 -08:00
android-project-ant
build-scripts wikiheaders: fixed see-also conversion 2023-02-24 11:46:41 -05:00
cmake cmake: really fix detection of pthread_setname_np() on Apple platforms. 2023-02-13 11:56:10 +03:00
docs N3DS: Backport semaphore fixes from #6776. 2022-12-11 17:09:28 -08:00
include include: Fix symbols in public headers that start with an underscore. 2023-02-20 11:38:26 -05:00
mingw/pkg-support/cmake cmake: else() does not need an argument 2022-10-20 13:29:35 +02:00
src Changed the VID/PID used for the Backbone One controller on iOS 2023-02-23 12:24:49 -08:00
test Backport simplify flags PR #7220 2023-02-09 17:19:46 -08:00
VisualC Added simple BLE Steam Controller support on all platforms 2022-11-10 19:17:04 -08:00
VisualC-GDK Updated copyright for 2023 2023-01-09 09:48:21 -08:00
VisualC-WinRT Move SDL_mslibc.c into the source file list 2022-11-13 11:09:38 -08:00
visualtest Remove unneeded semicolon 2022-11-17 10:43:45 +01:00
wayland-protocols Support wayland fractional scale protocol 2022-11-29 16:37:02 -05:00
Xcode Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Xcode-iOS/Demos Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
.clang-format Commented out syntax that causes Visual Studio 2019 to complain on every edit 2022-12-02 00:43:46 -08:00
.editorconfig editorconfig: remove trailing whitespace in source code 2022-12-26 10:34:45 -08:00
.gitignore cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
.wikiheaders-options wikiheaders: Link to the SDL3 wiki in the preamble. 2023-01-26 14:45:12 -05:00
Android.mk android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder 2022-11-22 09:41:23 -08:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt look for clock_gettime() in libc first, then in librt if not found. 2023-02-13 22:28:02 +03:00
configure look for clock_gettime() in libc first, then in librt if not found. 2023-02-13 22:28:02 +03:00
configure.ac look for clock_gettime() in libc first, then in librt if not found. 2023-02-13 22:28:02 +03:00
CREDITS.txt
INSTALL.txt
LICENSE.txt Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Makefile.in added missing FGREP to Makefile.in. fixed syntax. regenerated configure. 2022-11-24 17:00:20 +03:00
Makefile.minimal
Makefile.os2 Updated to version 2.27.0 for development 2022-11-21 16:36:10 -08:00
Makefile.pandora
Makefile.w32 Updated to version 2.27.0 for development 2022-11-21 16:36:10 -08:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: assume autotools static libraries with lib prefix and .a suffix 2023-02-01 19:05:44 +01:00
sdl2-config.in Revert "sdl2-config.in: Deprecate sdl2-config" 2022-11-18 06:53:13 -08:00
sdl2.m4 Revert "sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES" 2022-11-18 06:52:12 -08:00
sdl2.pc.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
SDL2.spec.in
SDL2Config.cmake.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
TODO.txt
WhatsNew.txt Added SDL_DISPLAYEVENT_MOVED to detect when display positioning changes 2022-12-08 12:46:13 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)