..
android
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
cocoa
Mac: Fixed check for SDL_HINT_MAC_BACKGROUND_APP.
2015-07-31 20:16:58 +02:00
directfb
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
dummy
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
emscripten
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
haiku
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
mir
SDL_WarpMouseGlobal() should return non-void.
2015-07-17 21:03:58 -04:00
nacl
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
pandora
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
psp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
raspberry
Patched to compile on Raspberry Pi.
2015-07-18 00:03:34 -04:00
uikit
iOS: Avoid generating an OpenGL error (but still fail to create the context) if the specified MSAA sample count is unsupported.
2015-07-19 19:56:16 -03:00
vivante
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
wayland
SDL_WarpMouseGlobal() should return non-void.
2015-07-17 21:03:58 -04:00
windows
Add SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to SDL so that Reborn can keep running through Alt+F4.
2015-08-03 11:37:03 -07:00
winrt
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
x11
X11: don't block on a ConfigureNotify event during SDL_SetWindowBordered().
2015-08-13 14:56:16 -04:00
SDL_blit.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_0.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_1.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_A.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_auto.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_auto.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_copy.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_copy.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_N.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_slow.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_blit_slow.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_bmp.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_clipboard.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_egl.c
EGL: Added support for sRGB system framebuffers, when the required EGL extension is present.
2015-08-01 15:16:57 -03:00
SDL_egl_c.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_fillrect.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_pixels.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_pixels_c.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_rect.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_rect_c.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_RLEaccel.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_RLEaccel_c.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_shape.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_shape_internals.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_stretch.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_surface.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_sysvideo.h
Add SDL_GetDisplayDPI routine and implement for Windows.
2015-07-29 17:18:56 -07:00
SDL_video.c
Fix SDL_GetWindowPosition to be properly monitor-aware and return the monitor x,y when fullscreened.
2015-07-29 17:19:11 -07:00
sdlgenblit.pl
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00