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XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout was WinRT, which still needed it as its primary audio target until the WASAPI code code be made to work. The support matrix now looks like: WinXP: directsound by default, winmm as a fallback for buggy drivers. Vista+: WASAPI (directsound and winmm as fallbacks for debugging). WinRT: WASAPI |
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| .. | ||
| tests | ||
| UWP_VS2015 | ||
| WinPhone80_VS2012 | ||
| WinPhone81_VS2013 | ||
| WinRT80_VS2012 | ||
| WinRT81_VS2013 | ||
| SDL2-WinRT.nuspec | ||
| SDL2-WinRT.targets | ||
| SDL2main-WinRT-NonXAML.nuspec | ||
| SDL2main-WinRT-NonXAML.targets | ||