mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-26 08:15:34 +00:00
b72938c861
An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
33 lines
995 B
Markdown
33 lines
995 B
Markdown
CMake
|
|
================================================================================
|
|
(www.cmake.org)
|
|
|
|
SDL's build system was traditionally based on autotools. Over time, this
|
|
approach has suffered from several issues across the different supported
|
|
platforms.
|
|
To solve these problems, a new build system based on CMake is under development.
|
|
It works in parallel to the legacy system, so users can experiment with it
|
|
without complication.
|
|
While still experimental, the build system should be usable on the following
|
|
platforms:
|
|
|
|
* FreeBSD
|
|
* Linux
|
|
* VS.NET 2010
|
|
* MinGW and Msys
|
|
* OS X with support for XCode
|
|
|
|
|
|
================================================================================
|
|
Usage
|
|
================================================================================
|
|
|
|
Assuming the source for SDL is located at ~/sdl
|
|
|
|
cd ~
|
|
mkdir build
|
|
cd build
|
|
cmake ../sdl
|
|
|
|
This will build the static and dynamic versions of SDL in the ~/build directory.
|