Simple Directmedia Layer
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Charlie Birks 90e302d074 Remove link to emscripten tests
Not updated since early port. Also stopped working when Dropbox
stopped allowing HTML to be parsed.
2017-02-17 10:13:10 +00:00
acinclude
android-project fixed SENSOR_LANDSCAPE and SENSOR_PORTRAIT mode false nativeResume bug 2017-01-12 10:58:35 -08:00
build-scripts
cmake
debian We don't actually build with the Xt library 2017-01-10 23:23:32 -08:00
docs Remove link to emscripten tests 2017-02-17 10:13:10 +00:00
include wasapi: Initial WASAPI support, for Windows Vista and later. 2017-02-14 03:03:27 -05:00
src Emscripten: only update pixel ratio if HiDPI is enabled 2017-02-17 10:13:07 +00:00
test Added support for the HOTAS Warthog throttle 2017-01-31 12:23:29 -08:00
VisualC wasapi: Initial WASAPI support, for Windows Vista and later. 2017-02-14 03:03:27 -05:00
VisualC-WinRT
visualtest Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Xcode
Xcode-iOS
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Android.mk Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__ 2017-02-10 11:21:15 -08:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt
configure configure: report libsamplerate support status. 2017-01-24 16:18:25 -05:00
configure.in configure: report libsamplerate support status. 2017-01-24 16:18:25 -05:00
COPYING.txt
CREDITS.txt
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
TODO.txt
VisualC.html
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)