Simple Directmedia Layer
Find a file
Michal Suchanek 96a2a6b945 evdev_kbd: Use current keymap
keymap can change over time, caching the keymap causes wrong keys
returned when user changes keymap during runtime

Signed-off-by: Michal Suchanek <msuchanek@suse.de>
2023-03-03 14:30:02 -08:00
.github ci: install pkg-config on Macos runner 2023-02-17 01:05:00 +03:00
acinclude
android-project Added support for the Turtle Beach REACT-R and Recon Xbox controllers 2023-02-21 11:29:45 -08:00
android-project-ant
build-scripts wikiheaders: Sort pages before listing them in README/FrontPage.md. 2023-02-28 12:29:21 -05:00
cmake cmake: really fix detection of pthread_setname_np() on Apple platforms. 2023-02-13 11:56:10 +03:00
docs docs: Removed bogus file from wiki bridge. 2023-02-28 13:40:35 -05:00
include Sync wiki -> headers. 2023-02-24 11:47:13 -05:00
mingw/pkg-support/cmake
src evdev_kbd: Use current keymap 2023-03-03 14:30:02 -08:00
test Backport simplify flags PR #7220 2023-02-09 17:19:46 -08:00
VisualC
VisualC-GDK Updated copyright for 2023 2023-01-09 09:48:21 -08:00
VisualC-WinRT
visualtest
wayland-protocols
Xcode Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Xcode-iOS/Demos
.clang-format
.editorconfig
.gitignore
.wikiheaders-options wikiheaders: Bridge README files in the docs directory to wiki. 2023-02-28 11:46:46 -05:00
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt look for clock_gettime() in libc first, then in librt if not found. 2023-02-13 22:28:02 +03:00
configure look for clock_gettime() in libc first, then in librt if not found. 2023-02-13 22:28:02 +03:00
configure.ac look for clock_gettime() in libc first, then in librt if not found. 2023-02-13 22:28:02 +03:00
CREDITS.txt
INSTALL.txt
LICENSE.txt Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Makefile.in
Makefile.minimal
Makefile.os2
Makefile.pandora
Makefile.w32
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: assume autotools static libraries with lib prefix and .a suffix 2023-02-01 19:05:44 +01:00
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)