.. |
direct3d
|
Remove QueueDrawLines from D3D, D3D11
|
2022-01-07 14:10:23 -08:00 |
direct3d11
|
Remove QueueDrawLines from D3D, D3D11
|
2022-01-07 14:10:23 -08:00 |
metal
|
Remove QueueDrawLines from METAL
|
2022-01-07 14:10:23 -08:00 |
opengl
|
Remove QueueDrawLines from GL, GLES, GLES2
|
2022-01-07 14:10:23 -08:00 |
opengles
|
Remove QueueDrawLines from GL, GLES, GLES2
|
2022-01-07 14:10:23 -08:00 |
opengles2
|
Remove QueueDrawLines from GL, GLES, GLES2
|
2022-01-07 14:10:23 -08:00 |
psp
|
Fix build errors in PSP port
|
2022-01-06 10:17:05 -08:00 |
software
|
Updated copyright for 2022
|
2022-01-03 09:40:21 -08:00 |
vitagxm
|
Updated copyright for 2022
|
2022-01-03 09:40:21 -08:00 |
SDL_d3dmath.c
|
Updated copyright for 2022
|
2022-01-03 09:40:21 -08:00 |
SDL_d3dmath.h
|
Updated copyright for 2022
|
2022-01-03 09:40:21 -08:00 |
SDL_render.c
|
Use QueueDrawLine if provided, otherwise use RenderGeometry
|
2022-01-07 14:10:23 -08:00 |
SDL_sysrender.h
|
Updated copyright for 2022
|
2022-01-03 09:40:21 -08:00 |
SDL_yuv_sw.c
|
Updated copyright for 2022
|
2022-01-03 09:40:21 -08:00 |
SDL_yuv_sw_c.h
|
Updated copyright for 2022
|
2022-01-03 09:40:21 -08:00 |