SDL/src/video
Boris Gjenero a20c40c494 Accumulate subpixel mouse motion so motion is not lost.
Previously when the canvas was scaled up and the pointer was locked,
motion corresponding to less than one pixel was lost. Therefore,
slow mouse motion resulted in no motion. This fixes that.
2016-09-13 00:03:45 -07:00
..
android Android: Fixed missing mouse motion events while button down (thanks, Sylvain!). 2016-08-30 21:14:52 +02:00
cocoa cocoa: Fixed incorrect autorelease, noted by static analysis. 2016-08-28 19:06:31 -04:00
directfb Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). 2016-01-05 02:46:10 -05:00
dummy Updated copyright to 2016 2016-01-02 10:10:34 -08:00
emscripten Accumulate subpixel mouse motion so motion is not lost. 2016-09-13 00:03:45 -07:00
haiku Updated copyright to 2016 2016-01-02 10:10:34 -08:00
mir Mir: Add mouse grab support (requires mir 0.24) 2016-08-30 12:58:00 -07:00
nacl Updated copyright to 2016 2016-01-02 10:10:34 -08:00
pandora Pandora: Fixed memory leak in video implementation. 2016-07-20 21:00:52 +02:00
psp PSP: Fixed memory leak if video init failed. 2016-08-03 22:32:20 +02:00
raspberry Updated comments in video implementations. 2016-07-18 22:03:47 +02:00
uikit Reverted previous commit which breaks game controller input processing. 2016-09-09 15:12:09 -07:00
vivante Updated comments in video implementations. 2016-07-18 22:03:47 +02:00
wayland wayland: Add support for relative mouse mode, by Jonas ?dahl <jadahl@gmail.com> 2016-09-01 01:26:56 -07:00
windows Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315, thanks Simon Hug!) 2016-05-23 15:29:25 -03:00
winrt WinRT: added an extra NULL pointer check for SDL_*ScreenSaver() backend code 2016-08-31 12:52:55 -04:00
x11 X11: Fixed typos in error messages and source comments. 2016-05-20 22:15:28 +02:00
SDL_blit.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_0.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_1.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_A.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_auto.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_auto.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_copy.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_copy.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_N.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_slow.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blit_slow.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_bmp.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_clipboard.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_egl.c EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error. 2016-05-11 21:10:41 +02:00
SDL_egl_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_fillrect.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_pixels.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_pixels_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_rect.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_rect_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_RLEaccel.c Fixed sed error on Mac OS X and updated copyright on a few last files 2016-01-02 10:38:51 -08:00
SDL_RLEaccel_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_shape.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_shape_internals.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_stretch.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_surface.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_sysvideo.h Added SDL_SetWindowInputFocus(). 2016-01-05 02:28:56 -05:00
SDL_video.c emscripten: special case to make SDL_ShowSimpleMessageBox() work. 2016-09-06 13:13:03 -04:00
sdlgenblit.pl Updated copyright to 2016 2016-01-02 10:10:34 -08:00