.. |
android
|
Android: Added new key codes without mapping.
|
2015-10-07 21:16:18 +02:00 |
cocoa
|
Mac: Fix a warning about implicit declaration of SDL_SendKeymapChangedEvent (bug #3167.)
|
2015-11-14 04:24:39 -04:00 |
directfb
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
dummy
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
emscripten
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
haiku
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
mir
|
SDL_WarpMouseGlobal() should return non-void.
|
2015-07-17 21:03:58 -04:00 |
nacl
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
pandora
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
psp
|
PSP: Replaced use of SDLKey with SDL_Keycode.
|
2015-08-24 22:35:01 +02:00 |
raspberry
|
Patched to compile on Raspberry Pi.
|
2015-07-18 00:03:34 -04:00 |
uikit
|
Mac: Detect the d-pad and pause buttons on Steelseries MFi gamepads (bug #3124.)
|
2015-11-12 22:44:32 -04:00 |
vivante
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
wayland
|
SDL_WarpMouseGlobal() should return non-void.
|
2015-07-17 21:03:58 -04:00 |
windows
|
Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
|
2015-10-27 11:17:32 -07:00 |
winrt
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
x11
|
X11: Let XRandR respect multiple screens (DISPLAY=:0.0 vs :0.1, etc).
|
2015-11-17 12:15:35 -05:00 |
SDL_blit.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_0.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_1.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_A.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_auto.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_auto.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_copy.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_copy.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_N.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_slow.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_blit_slow.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_bmp.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_clipboard.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_egl.c
|
EGL: Added support for sRGB system framebuffers, when the required EGL extension is present.
|
2015-08-01 15:16:57 -03:00 |
SDL_egl_c.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_fillrect.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_pixels.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_pixels_c.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_rect.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_rect_c.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_RLEaccel.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_RLEaccel_c.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_shape.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_shape_internals.h
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_stretch.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_surface.c
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |
SDL_sysvideo.h
|
Add SDL_GetDisplayDPI routine and implement for Windows.
|
2015-07-29 17:18:56 -07:00 |
SDL_video.c
|
don't toggle SDL fullscreen state on OSX if we're destroying the window
|
2015-11-09 08:55:01 -08:00 |
sdlgenblit.pl
|
Fixed crash if initialization of EGL failed but was tried again later.
|
2015-06-21 17:33:46 +02:00 |