Simple Directmedia Layer
Find a file
2019-10-24 21:17:05 -04:00
acinclude
android-project Fixed bug 4775 - Japanese on Android, remove inputtype PASSWORD (Thanks Tamo!) 2019-10-23 11:25:16 +02:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
cmake
debian Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
docs CMake: tabs to spaces in new parts of README-cmake.md 2019-09-23 18:30:22 -04:00
include ARM: Create configure option --enable-arm-neon to govern assembly optimizations 2019-10-24 21:17:05 -04:00
src
test offscreen: Add new video driver backend Offscreen 2019-09-24 16:36:48 -04:00
VisualC
VisualC-WinRT
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols
Xcode
Xcode-iOS
.hgignore
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt
configure
configure.ac
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)