SDL/src
Sam Lantinga aa2e2f4843 Make sure HID devices can be opened before making them available to the application
This prevents a number of issues where devices are enumerated but not actually able to be opened, like https://github.com/libsdl-org/SDL/issues/5781.

We currently leave the devices open, allowing us to more easily do controller feature detection, protocol negotiation, detect dropped Bluetooth connections, etc. with the expectation that the application is likely to open the controllers shortly.
2022-09-22 18:27:38 -07:00
..
atomic Proposing exposing as public api the various arch dependent 2022-08-04 08:47:39 -07:00
audio Add more valid configurations to PS2 audio driver 2022-08-27 18:34:33 -07:00
core SDL_windows.h: guard WIN32_LEAN_AND_MEAN and STRICT macro defines. 2022-09-16 17:28:20 +03:00
cpuinfo Use proper header for OpenBSD PPC CPU detection 2022-06-27 11:01:34 -07:00
dynapi Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
events Added a hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether to use system mouse acceleration on raw relative motion. 2022-08-22 16:48:09 -07:00
file Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
filesystem Fixed some Xcode warnings 2022-07-17 09:07:04 -07:00
haptic Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
hidapi Make sure HID devices can be opened before making them available to the application 2022-09-22 18:27:38 -07:00
joystick Make sure HID devices can be opened before making them available to the application 2022-09-22 18:27:38 -07:00
libm Add some PS2 flags 2022-06-15 15:15:26 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale Vita: add SDL_GetPreferredLocales support 2022-03-29 15:02:21 -07:00
main Disable fileXio and patch fio 2022-08-24 12:23:56 -07:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power Don't fail to get battery status if the upower refresh call fails 2022-02-04 14:02:44 -08:00
render Fix potential memory leak in GLES_CreateTexture 2022-09-20 20:14:01 -07:00
sensor Removed problematic call to ISensor_SetEventSink() 2022-03-17 10:01:13 -07:00
stdlib Use the right kind of 0 2022-09-20 09:22:43 -07:00
test Do case insensitive matching on test cases 2022-09-19 14:37:10 -07:00
thread Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
timer Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
video wayland: Only clear the key repeat flag when the repeated key is released 2022-09-21 14:26:13 -07:00
SDL.c Fixed Xbox platform name, courtesy of @walbourn 2022-09-21 14:22:38 -07:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c Added SDL_ResetHint() to reset a hint to the default value 2022-08-10 08:01:24 -07:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c Fixed Xcode warnings on macOS 2022-09-16 09:44:39 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00