SDL/src/render/opengl
Eric Wasylishen b786c10013 SDL_render_gl.c: GL_RunCommandQueue: always set viewport_dirty on macOS
Without this, moving the window changes the viewport and causes contents
to render stretched.

Fixes #1504
2021-11-27 07:12:34 -05:00
..
SDL_glfuncs.h OpenGL: a few opengl functions become unused 2021-10-24 22:27:56 -04:00
SDL_render_gl.c SDL_render_gl.c: GL_RunCommandQueue: always set viewport_dirty on macOS 2021-11-27 07:12:34 -05:00
SDL_shaders_gl.c Added a hint for alternate OpenGL NV12 data format 2021-10-21 20:48:05 -07:00
SDL_shaders_gl.h Added a hint for alternate OpenGL NV12 data format 2021-10-21 20:48:05 -07:00