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direct3d
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
direct3d11
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Fixed resource leak and crash at exit in the D3D11 renderer
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2023-07-03 17:42:16 -07:00 |
direct3d12
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Fixed crash when running with the dummy video driver
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2023-08-10 08:25:29 -07:00 |
metal
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
opengl
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
opengles
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style fixes for SDL_PROC macros.
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2023-05-19 14:10:02 +03:00 |
opengles2
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style fixes for SDL_PROC macros.
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2023-05-19 14:10:02 +03:00 |
ps2
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Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
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2023-03-09 15:23:59 -08:00 |
psp
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
software
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Handle DPI scaling in SDL_GetWindowSurface
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2023-06-14 17:23:54 -07:00 |
vitagxm
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
SDL_d3dmath.c
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |
SDL_d3dmath.h
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |
SDL_render.c
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Make it clear that you can't mix 2D rendering and the window surface API
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2023-06-10 08:54:36 -07:00 |
SDL_sysrender.h
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |
SDL_yuv_sw.c
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
SDL_yuv_sw_c.h
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |