SDL/src/render
2023-08-10 08:25:29 -07:00
..
direct3d Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
direct3d11 Fixed resource leak and crash at exit in the D3D11 renderer 2023-07-03 17:42:16 -07:00
direct3d12 Fixed crash when running with the dummy video driver 2023-08-10 08:25:29 -07:00
metal Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
opengl Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
opengles style fixes for SDL_PROC macros. 2023-05-19 14:10:02 +03:00
opengles2 style fixes for SDL_PROC macros. 2023-05-19 14:10:02 +03:00
ps2 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:23:59 -08:00
psp Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
software Handle DPI scaling in SDL_GetWindowSurface 2023-06-14 17:23:54 -07:00
vitagxm Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_d3dmath.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_d3dmath.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_render.c Make it clear that you can't mix 2D rendering and the window surface API 2023-06-10 08:54:36 -07:00
SDL_sysrender.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_yuv_sw.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_yuv_sw_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00