Simple Directmedia Layer
Find a file
2022-10-02 19:32:36 -07:00
.github emscripten: Remove use of EM_ASM from SDL_timer code. 2022-09-30 13:41:41 -04:00
acinclude autotools: revised and silenced esound detection a bit. 2022-09-24 20:01:04 +03:00
android-project Mark the editbox as multi-line so the return key is always visible 2022-09-30 17:45:08 -07:00
android-project-ant
build-scripts Android: add script for building prefab archive 2022-10-01 22:26:46 -07:00
cmake cmake: make sure check_* uses 2 different variables in CheckX11 2022-09-27 03:47:20 +03:00
docs docs: Note the lowest supported Emscripten version. 2022-09-30 14:23:54 -04:00
include Sync SDL wiki -> header 2022-10-03 00:20:15 +00:00
mingw/pkg-support/cmake
src Fix some credit comments. 2022-10-02 19:32:36 -07:00
test SDL_ResetHint() no longer clears the callbacks associated with a hint 2022-10-02 17:17:31 -07:00
VisualC move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c 2022-09-16 20:03:50 +03:00
VisualC-GDK move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c 2022-09-16 20:03:50 +03:00
VisualC-WinRT add SDL_crc16.c to msvc and watcom builds 2022-08-11 20:11:32 +03:00
visualtest
wayland-protocols Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
Xcode Removed obsolete search path setting 2022-09-28 01:10:10 -07:00
Xcode-iOS/Demos Updated iOS demos Xcode project 2022-09-28 01:10:23 -07:00
.clang-format
.editorconfig .editorconfig: Use correct path for wayland-protocols 2022-08-23 06:28:04 -07:00
.gitignore Update .gitignore 2022-08-24 15:34:46 -07:00
.wikiheaders-options
Android.mk fix permissions of Android.mk 2022-10-01 04:25:40 +03:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt cmake: append to CMAKE_MODULE_PATH instead of overwriting 2022-09-27 13:13:52 -07:00
configure autotools: revised and silenced esound detection a bit. 2022-09-24 20:01:04 +03:00
configure.ac autotools: revised and silenced esound detection a bit. 2022-09-24 20:01:04 +03:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in We want to ship the CMake input file, not the generated file 2022-07-11 08:55:49 -07:00
Makefile.minimal
Makefile.os2 Added initial support for Wii controllers (thanks @tellowkrinkle!) 2022-09-01 15:29:41 -07:00
Makefile.pandora
Makefile.w32 Makefile.w32: no need for the description field, we have a *.res already 2022-09-29 20:51:24 +03:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: only add -Wl,--undefined=WinMain when building an executable 2022-09-27 07:00:02 +03:00
sdl2-config.in cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms 2022-06-23 14:17:38 +02:00
sdl2.m4 Fixed macOS framework detection in sdl2.m4 2022-08-26 09:12:56 -07:00
sdl2.pc.in Compatible with including as <SDL2/SDL.h> 2022-07-28 20:34:34 -07:00
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers 2022-09-01 16:30:55 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)