SDL/src
2022-06-10 12:42:45 -07:00
..
atomic move bug #5333 fix to headers 2022-02-08 21:32:50 +03:00
audio audio: Fix locking in backends that manage their own callback threads. 2022-05-20 21:08:29 -04:00
core ime: fcitx: Retrieve cursor position and selection 2022-06-09 15:18:50 -07:00
cpuinfo Add loongarch support 2022-06-06 08:49:09 -07:00
dynapi updated windows watcom exports file after last commit. 2022-06-10 06:23:20 +03:00
events Make sure SDL_CaptureMouse() is only called on the main thread 2022-05-19 09:52:47 -07:00
file Vita: remove Vita-specific RWOps code 2022-05-18 08:29:25 -07:00
filesystem Fixed whitespace 2022-05-18 06:58:14 -07:00
haptic re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
hidapi The backlight event is "change", not "add" or "remove" 2022-06-10 12:42:45 -07:00
joystick Added support for the Nintendo Online controllers 2022-06-10 11:31:59 -07:00
libm Add SDL_FLOATWORDORDER for older ARM toolchains 2022-05-04 09:52:11 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale Vita: add SDL_GetPreferredLocales support 2022-03-29 15:02:21 -07:00
main SDL_windows_main.c: replace CopyMemory() with SDL_memcpy() 2022-06-06 22:55:56 +03:00
misc minor update to winrt/SDL_sysurl.cpp 2022-02-04 20:03:50 +03:00
power Don't fail to get battery status if the upower refresh call fails 2022-02-04 14:02:44 -08:00
render D3D11: Fix SDL_TEXTUREACCESS_TARGET not working if SDL_HAVE_YUV was 0 2022-06-08 12:51:09 -07:00
sensor Removed problematic call to ISensor_SetEventSink() 2022-03-17 10:01:13 -07:00
stdlib stdlib: Add SDL_utf8strnlen 2022-06-09 15:18:50 -07:00
test Work around the lack of clock() on PS Vita 2022-06-09 11:07:06 -07:00
thread N-Gage port: add changes from code reviews, overall cleanup (#5618) 2022-05-11 09:31:34 -07:00
timer Add support for the Nokia N-Gage (#5597) 2022-05-03 08:51:49 -07:00
video x11: Force window back to expected size after SDL_SetWindowBordered. 2022-06-10 14:13:07 -04:00
SDL.c build: Mechanically generate ABI versions from version number 2022-05-04 09:55:35 -07:00
SDL_assert.c Fixed warning building with Visual Studio 2022-05-15 09:33:28 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c SDL_SetHintWithPriority: actually, this test is good. 2022-06-06 10:55:29 -04:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c log: Check for integer overflow. 2022-05-10 06:47:11 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00