Sam Lantinga
ce5763230b
The backlight event is "change", not "add" or "remove"
2022-06-10 12:42:45 -07:00
Sam Lantinga
68544be44b
Added support for the Nintendo Online controllers
2022-06-10 11:31:59 -07:00
Ryan C. Gordon
b75cd2b36d
x11: Force window back to expected size after SDL_SetWindowBordered.
...
This helps if the window manager decided to let it fill the space that
an existing border was using before its removal.
Fixes #5718 .
2022-06-10 14:13:07 -04:00
Ozkan Sezer
51db775442
updated windows watcom exports file after last commit.
2022-06-10 06:23:20 +03:00
Sam Lantinga
9202df0472
Implemented SDL_GameControllerGetFirmwareVersion() for HIDAPI PS5 controllers
2022-06-09 18:11:34 -07:00
Guldoman
e5a3acd6bd
ime: fcitx: Retrieve cursor position and selection
...
Also, if `SDL_HINT_IME_SUPPORT_EXTENDED_TEXT` is enabled, make use of
`SDL_TEXTEDITING_EXT` by sending the full preedit string.
2022-06-09 15:18:50 -07:00
Guldoman
dd7bed9ebc
ime: ibus: Retrieve cursor position and selection
...
Also, if `SDL_HINT_IME_SUPPORT_EXTENDED_TEXT` is enabled, make use of
`SDL_TEXTEDITING_EXT` by sending the full preedit string.
2022-06-09 15:18:50 -07:00
Guldoman
d11702ce29
ime: wayland: Make use of SDL_TEXTEDITING_EXT
...
Because we were sending multiple chunks of preedit strings,
`SDL_SendEditingText` was using the old `SDL_TEXTEDITING` event only.
Now if `SDL_HINT_IME_SUPPORT_EXTENDED_TEXT` is enabled, we send the full
string and correctly set the cursor position and selection size.
2022-06-09 15:18:50 -07:00
Guldoman
74bcc5a0a3
stdlib: Add SDL_utf8strnlen
2022-06-09 15:18:50 -07:00
Sam Lantinga
c7f4103807
Special case for k_eControllerType_XInputSwitchController in the raw input path
2022-06-09 13:47:29 -07:00
Sam Lantinga
e6cb082232
Fixed the default mapping on Windows for the HORI Fighting Commander
2022-06-09 13:20:38 -07:00
Cameron Cawley
0a93ac1294
Work around the lack of clock() on PS Vita
2022-06-09 11:07:06 -07:00
chalonverse
6f69bbc541
D3D11: Fix SDL_TEXTUREACCESS_TARGET not working if SDL_HAVE_YUV was 0
...
Added a couple of missing SDL_zeros in CreateTexture
2022-06-08 12:51:09 -07:00
chalonverse
8303c5d0a3
Added missing SDL_zero for renderTargetViewDesc
2022-06-08 12:51:09 -07:00
Sam Lantinga
d58d637ac6
Added support for the Qanba Obsidian Arcade Joystick on Linux
2022-06-08 11:07:36 -07:00
Charlie Birks
0fcfaf9e94
emscripten: use MAIN_THREAD_EM_ASM for the fb/cursor proxying
...
This is how everything else was handled and fixes undefined symbol
errors in non-threads builds.
2022-06-08 08:09:46 -07:00
chalonverse
7a335df9cf
Updated CMakeLists.txt and configure.asc/script so that it checks for the required Windows SDK version before it enables the d3d12 renderer. Also fixed reported warnings in some builds.
2022-06-07 17:07:33 -07:00
Sylvain
2cc2260435
Fixed bug #5768 - SDL_RenderGeometry's software backend failed to render when texture coordinates are reversed
...
handle flip vertical/horizontal when reconstructing rects from triangles
2022-06-07 16:30:01 +02:00
chalonverse
4082821822
DirectX 12 Renderer ( #5761 )
...
* DirectX 12 Renderer (27 squashed commits)
* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters
* Fixed OpenWatcom build failure
* Dynapi fix
Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
2022-06-06 17:42:30 -07:00
Ozkan Sezer
63e12cf601
SDL_windows_main.c: replace CopyMemory() with SDL_memcpy()
2022-06-06 22:55:56 +03:00
Ryan C. Gordon
ec0204d243
x11: Don't use GetXftDPI() when XRandR can tell us the DPI per-output.
...
Fixes #5764 .
2022-06-06 14:39:58 -04:00
Ozkan Sezer
61115aebd3
update dynapi after the loongarch support patch
2022-06-06 19:29:56 +03:00
yuanhecai
50d8642fa3
Add optimiztion function with LSX in LoongArch
...
1. yuv420_rgb24_lsx
1. yuv420_rgba_lsx
2. yuv420_bgra_lsx
3. yuv420_argb_lsx
4. yuv420_abgr_lsx
2022-06-06 08:49:09 -07:00
yuanhecai
17f63e53f8
Add loongarch support
...
LSX and LASX are enabled by default if compiler supports them.
2022-06-06 08:49:09 -07:00
Ryan C. Gordon
9703f23663
SDL_SetHintWithPriority: actually, this test is good.
...
Otherwise, we end up calling the callback if both the old and new value
are NULL.
This reverts commit 5f25a6ea78
(and also
trims some whitespace).
2022-06-06 10:55:29 -04:00
Ryan C. Gordon
5f25a6ea78
Revert "SDL_SetHintWithPriority: better test if hint value has changed."
...
Actually, the original test was fine, disregard.
This reverts commit c391bdc160
.
2022-06-06 09:36:20 -04:00
Ryan C. Gordon
c391bdc160
SDL_SetHintWithPriority: better test if hint value has changed.
2022-06-06 09:31:35 -04:00
Ryan C. Gordon
55a07d91fa
SDL_SetHintWithPriority: Allow setting NULL hints.
...
Fixes #5120 .
2022-06-06 09:30:43 -04:00
Ryan C. Gordon
a236bf4f25
x11: Hook up display hotplug notifications.
...
Obviously this needs XRandR support.
Fixes #4977 .
2022-06-06 02:13:37 -04:00
Ryan C. Gordon
6b4bd5a759
test_harness: Report if zero tests to run.
...
Fixes static analysis complain about a potential malloc(0) call.
2022-06-05 09:34:54 -04:00
Christoph Reichenbach
3a20274ddf
Refactoring: move GUID operations out of Joystick
...
- SDL_JoystickGUID -> SDL_GUID (though we retain a type alias)
- Operations for GUID <-> String ops are now in
src/SDL_guid.c and include/SDL_guid.h
- The corresponding Joystick operations delegate to SDL_guid.c
- Added test/testguid.c
2022-06-04 17:22:13 -07:00
Sam Lantinga
423141bfca
Added a function to get the controller firmware version
2022-06-03 18:50:00 -07:00
Sam Lantinga
17410887d0
Separated controller type data into a C file
2022-06-03 15:03:08 -07:00
Sam Lantinga
ae2cc29f8b
Make sure initial state is set correctly for the D3D renderer
...
Fixes https://github.com/libsdl-org/SDL/issues/5749
2022-06-03 09:44:34 -07:00
David Gow
847539afeb
wayland: Only call libdecor_dispatch() if we've loaded libdecor
...
As of #5703 , we call libdecor_dispatch() in Wayland_WaitEventTimeout(),
but this will crash if we don't load libdecor, as
SDL_VideoData::shell.libdecor will be NULL.
Since we don't load libdecor if we don't intend to use it (i.e., if
should_use_libdecor returns false), this results in a crash under KDE in
almost all circumstances.
2022-06-01 08:32:13 -07:00
Sam Lantinga
7fa46ec40b
The Google Pixel fingerprint sensor also shows up on Linux when running on the phone
2022-05-31 11:11:19 -07:00
Ethan Lee
964e979d06
hidapi: Allow disabling libusb support at runtime
2022-05-30 13:45:24 -07:00
Sam Lantinga
c87b0142fe
Fixed building with C89 compiler
2022-05-30 12:02:25 -07:00
Guldoman
f78f775238
ime: windows: allocate space for null terminator
2022-05-28 08:57:29 -07:00
Sam Lantinga
fd2a2eea10
Fixed declaration-after-statement warning
2022-05-28 07:49:18 -07:00
Sam Lantinga
d2c4d74dd0
Fixed build with MinGW-64 windows.devices.power.h
...
The MinGW-64 header defines the parameters as ABI::Windows::Foundation::IReference<INT32 > **, but the Windows header defines the parameters as __FIReference_1_int**
2022-05-27 15:49:35 -07:00
Sam Lantinga
bd22ca762e
Revert "Workaround for compiling with MinGW-w64"
...
This reverts commit efdf43aa9b
.
The broken mingw headers aren't in an official release yet, so reporting this upstream.
2022-05-27 15:40:50 -07:00
Sam Lantinga
efdf43aa9b
Workaround for compiling with MinGW-w64
...
Fixes bug https://github.com/libsdl-org/SDL/issues/5589
2022-05-27 15:34:45 -07:00
Sam Lantinga
bef9f2b2c4
Don't trigger device notifications when Steam Deck backlight changes
2022-05-26 20:45:48 -07:00
Cameron Cawley
347659e8cf
riscos: Ensure that last_mouse_buttons is initialised correctly
2022-05-25 14:26:36 -07:00
Cameron Cawley
cb43eb43f8
riscos: Ensure the mouse focus is set when creating the window
2022-05-25 14:26:36 -07:00
Cameron Cawley
6eda520f64
riscos: Add a basic implementation of SDL_ShowCursor()
2022-05-25 14:26:36 -07:00
Sam Lantinga
22d6e09a8d
Don't try to call hid_ble_scan() if HIDAPI is disabled
...
Fixes https://github.com/libsdl-org/SDL/issues/5699
2022-05-25 11:05:39 -07:00
Sam Lantinga
b28d304b23
Only include controller_type.h in SDL_joystick.c
...
It has a huge array of controllers and we only want it instantiated once
2022-05-24 17:24:54 -07:00
Ozkan Sezer
9220f92bae
hidapi/libusb/hid.c (read_thread): mark as SDLCALL
2022-05-25 01:01:02 +03:00