SDL/src/render
2018-09-25 19:20:31 -04:00
..
direct3d Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 2018-05-07 19:52:25 -07:00
direct3d11 Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 2018-05-07 19:52:25 -07:00
metal render: get rid of the predeclared functions in the GL and Metal renderers. 2018-09-24 12:30:47 -04:00
opengl render: OpenGL renderer now caches some state, to improve non-batching mode. 2018-09-25 19:20:31 -04:00
opengles render: opengles renderer actually works now. :) 2018-09-25 16:17:10 -04:00
opengles2 gles2: Make render command queue dynamic. 2018-09-09 15:09:38 -04:00
psp Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 2018-05-07 19:52:25 -07:00
software Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 2018-05-07 19:52:25 -07:00
SDL_d3dmath.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_d3dmath.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_render.c render: Move non-batching flushes to different place. 2018-09-25 17:04:47 -04:00
SDL_sysrender.h render: A bunch of high-level improvements. 2018-09-23 23:20:40 -04:00
SDL_yuv_sw.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_yuv_sw_c.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00