SDL/src/render/opengles2
Ryan C. Gordon a2f7af9a47 gles2: Make render command queue dynamic.
It now uses a growable linked list that keeps a pool of allocated items for
reuse, and reallocs the vertex array as necessary. Testsprite2 can scale to
20,000 (or more!) draws now without drama.
2018-09-09 15:09:38 -04:00
..
SDL_gles2funcs.h gles2: Major renderer optimization. Work in progress! 2018-09-08 18:26:11 -04:00
SDL_render_gles2.c gles2: Make render command queue dynamic. 2018-09-09 15:09:38 -04:00
SDL_shaders_gles2.c gles2: Major renderer optimization. Work in progress! 2018-09-08 18:26:11 -04:00
SDL_shaders_gles2.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00