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			69 lines
		
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| Porting
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| =======
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| 
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| * Porting To A New Platform
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| 
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|   The first thing you have to do when porting to a new platform, is look at
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| include/SDL_platform.h and create an entry there for your operating system.
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| The standard format is "__PLATFORM__", where PLATFORM is the name of the OS.
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| Ideally SDL_platform.h will be able to auto-detect the system it's building
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| on based on C preprocessor symbols.
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| 
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| There are two basic ways of building SDL at the moment:
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| 
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| 1. The "UNIX" way:  ./configure; make; make install
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| 
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|    If you have a GNUish system, then you might try this.  Edit configure.ac,
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|    take a look at the large section labelled:
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| 
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| 	"Set up the configuration based on the host platform!"
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| 
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|    Add a section for your platform, and then re-run autogen.sh and build!
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| 
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| 2. Using an IDE:
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| 
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|    If you're using an IDE or other non-configure build system, you'll probably
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|    want to create a custom SDL_config.h for your platform.  Edit SDL_config.h,
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|    add a section for your platform, and create a custom SDL_config_{platform}.h,
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|    based on SDL_config_minimal.h and SDL_config.h.in
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| 
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|    Add the top level include directory to the header search path, and then add
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|    the following sources to the project:
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| 
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| 	src/*.c
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| 	src/atomic/*.c
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| 	src/audio/*.c
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| 	src/cpuinfo/*.c
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| 	src/events/*.c
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| 	src/file/*.c
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| 	src/haptic/*.c
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| 	src/joystick/*.c
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| 	src/power/*.c
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| 	src/render/*.c
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| 	src/render/software/*.c
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| 	src/stdlib/*.c
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| 	src/thread/*.c
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| 	src/timer/*.c
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| 	src/video/*.c
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| 	src/audio/disk/*.c
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| 	src/audio/dummy/*.c
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| 	src/filesystem/dummy/*.c
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| 	src/video/dummy/*.c
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| 	src/haptic/dummy/*.c
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| 	src/joystick/dummy/*.c
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| 	src/main/dummy/*.c
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| 	src/thread/generic/*.c
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| 	src/timer/dummy/*.c
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| 	src/loadso/dummy/*.c
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| 
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| 
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| Once you have a working library without any drivers, you can go back to each
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| of the major subsystems and start implementing drivers for your platform.
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| 
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| If you have any questions, don't hesitate to ask on the SDL mailing list:
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| 	http://www.libsdl.org/mailing-list.php
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| 
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| Enjoy!
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| 	Sam Lantinga				(slouken@libsdl.org)
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| 
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