SDL/src
2013-11-14 21:39:54 -08:00
..
atomic Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
audio Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
core Fixed implicit function declarations by including the missing header. 2013-11-10 14:39:38 +01:00
cpuinfo Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 2013-10-23 19:52:14 -04:00
events Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
file Fixed building using MinGW 2013-10-17 23:02:29 -07:00
filesystem Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
haptic Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 2013-10-23 15:54:12 -04:00
input/evdev Prevent keystrokes from leaking through to the console when using evdev. 2013-10-13 17:15:43 -03:00
joystick Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
libm OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
loadso Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
main Fixed comment typo. 2013-11-14 20:24:40 -05:00
power Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
render Backed out changeset 6c59f7c8ec17 - it didn't actually do anything useful 2013-11-14 21:39:54 -08:00
stdlib Fixed building using MinGW 2013-10-17 23:02:29 -07:00
test Toggling fullscreen now takes fullscreen flags 2013-11-11 01:59:20 -08:00
thread Added SDL_DetachThread() API. 2013-11-14 00:52:39 -05:00
timer Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
video Clean up the EGL related video backends (X11, Android, RPi) 2013-11-14 20:14:02 -03:00
SDL.c Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
SDL_assert.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL_assert_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00