SDL/src/render
2021-10-24 22:27:56 -04:00
..
direct3d Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
direct3d11 Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
metal Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
opengl Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
opengles Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
opengles2 OpenGLES2: LINES and POINTS successive commands are combined into a single draw call 2021-10-24 22:27:56 -04:00
psp PSP: add implementation for RenderGeometry 2021-10-04 22:01:11 +02:00
software Remove SDL_HAVE_RENDER_GEOMETRY define 2021-10-24 22:27:56 -04:00
vitagxm VITA: remove RenderCopy and RenderCopyEx from back-end 2021-10-24 22:27:56 -04:00
SDL_d3dmath.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.c Use correct indices when using RenderGeometry / FillRects 2021-10-24 22:27:56 -04:00
SDL_sysrender.h Remove SDL_HAVE_RENDER_GEOMETRY define 2021-10-24 22:27:56 -04:00
SDL_yuv_sw.c Fix software UpdateNVTexture non fullscreen (bug #5430) 2021-01-05 21:54:03 +01:00
SDL_yuv_sw_c.h Remove old YUV fixme 2021-02-10 10:22:18 -05:00