Simple Directmedia Layer
Find a file
2022-10-06 09:00:57 -07:00
.github emscripten: Remove use of EM_ASM from SDL_timer code. 2022-09-30 13:41:41 -04:00
acinclude autotools: revised and silenced esound detection a bit. 2022-09-24 20:01:04 +03:00
android-project Android: remove "nativeSetComposingText" since it's not used anymore 2022-10-04 12:08:09 +02:00
android-project-ant
build-scripts Added version checking to SDLActivity.java 2022-10-03 17:36:17 -07:00
cmake cmake: make sure check_* uses 2 different variables in CheckX11 2022-09-27 03:47:20 +03:00
docs iOS: remove dead pre-iOS 8 codepaths. 2022-10-02 19:57:46 -07:00
include Sync SDL wiki -> header 2022-10-05 23:26:14 +00:00
mingw/pkg-support/cmake
src iOS: implement SDL_GetWindowSizeInPixels. 2022-10-05 18:39:18 -07:00
test SDL_ResetHint() no longer clears the callbacks associated with a hint 2022-10-02 17:17:31 -07:00
VisualC updated VS project file 2022-10-06 18:03:28 +03:00
VisualC-GDK move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c 2022-09-16 20:03:50 +03:00
VisualC-WinRT
visualtest
wayland-protocols Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
Xcode cmake+xcode: only create SDL2::SDL2main target when it does not exist again 2022-10-04 21:15:09 +02:00
Xcode-iOS/Demos Updated iOS demos Xcode project 2022-09-28 01:10:23 -07:00
.clang-format
.editorconfig
.gitignore
.wikiheaders-options
Android.mk fix permissions of Android.mk 2022-10-01 04:25:40 +03:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt change the iconv configuration option names to be more verbose. 2022-10-06 03:37:50 +03:00
configure Clarified that GNU sort isn't required, we just need the -V option to be supported 2022-10-06 09:00:57 -07:00
configure.ac Clarified that GNU sort isn't required, we just need the -V option to be supported 2022-10-06 09:00:57 -07:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in
Makefile.minimal
Makefile.os2 Added initial support for Wii controllers (thanks @tellowkrinkle!) 2022-09-01 15:29:41 -07:00
Makefile.pandora
Makefile.w32 Makefile.w32: no need for the description field, we have a *.res already 2022-09-29 20:51:24 +03:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: only add -Wl,--undefined=WinMain when building an executable 2022-09-27 07:00:02 +03:00
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers 2022-09-01 16:30:55 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)