SDL/src/render
2021-08-10 12:02:59 -07:00
..
direct3d direct3d: Commit viewport state before clearing, attempt 2. 2021-08-04 07:00:17 -04:00
direct3d11 Fixed building on Windows with cmake, ninja, and clang 2021-08-06 12:28:24 -07:00
metal mac/iOS: allow Metal in windows created without an explicit backend 2021-02-15 08:43:53 -08:00
opengl opengl: More work on making line drawing match software renderer. 2021-01-11 20:40:11 -05:00
opengles opengl: More work on making line drawing match software renderer. 2021-01-11 20:40:11 -05:00
opengles2 Fix casts that should be using uintptr_t 2021-07-29 14:42:15 -07:00
psp Updated copyright for 2021 2021-01-02 10:25:38 -08:00
software Added support for SDL_RENDERER_PRESENTVSYNC to the software renderer 2021-08-10 12:02:59 -07:00
vitagxm Remove 'support' for rgb/bgr textures, that was causing issues with them 2021-07-19 10:14:13 -04:00
SDL_d3dmath.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.c Added support for SDL_RENDERER_PRESENTVSYNC to the software renderer 2021-08-10 12:02:59 -07:00
SDL_sysrender.h Remove leftovers 2021-06-11 13:21:07 -04:00
SDL_yuv_sw.c Fix software UpdateNVTexture non fullscreen (bug #5430) 2021-01-05 21:54:03 +01:00
SDL_yuv_sw_c.h Remove old YUV fixme 2021-02-10 10:22:18 -05:00