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atomic
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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audio
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WinRT: added Win10/UWP (Universal Windows Platform) support
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2015-11-29 19:33:11 -05:00 |
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core
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WinRT: added Win10/UWP (Universal Windows Platform) support
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2015-11-29 19:33:11 -05:00 |
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cpuinfo
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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dynapi
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Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
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2015-11-14 12:35:45 -05:00 |
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events
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Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
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2015-10-27 11:17:32 -07:00 |
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file
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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filesystem
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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haptic
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Fix crash on controller hotplug on linux.
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2015-09-30 15:38:30 -07:00 |
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joystick
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Add Logitech F510 Gamepad Direct input mode mapping
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2015-11-30 10:39:34 -05:00 |
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libm
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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loadso
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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main
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Fixed bug 3083 - Android JNIEXPORT and JNICALL missing
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2015-08-01 22:03:50 -07:00 |
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power
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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render
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WinRT: added Win10/UWP (Universal Windows Platform) support
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2015-11-29 19:33:11 -05:00 |
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stdlib
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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test
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Fixed memory leak in test harness.
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2015-07-06 21:02:20 +02:00 |
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thread
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WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms
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2015-11-26 13:51:03 -05:00 |
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timer
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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video
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Removed some debug prints.
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2015-11-30 03:30:35 -04:00 |
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SDL.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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SDL_assert.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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SDL_assert_c.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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SDL_error.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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SDL_error_c.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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SDL_hints.c
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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SDL_internal.h
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Fixed crash if initialization of EGL failed but was tried again later.
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2015-06-21 17:33:46 +02:00 |
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SDL_log.c
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Windows: Fixed wrong debugger output if logging empty string as info or warning.
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2015-07-16 21:31:21 +02:00 |