Merge pull request #1 from swoolcock/clean

Clean up for osu!framework
This commit is contained in:
Dan Balasescu 2020-04-16 21:05:18 +09:00 committed by GitHub
commit 0729f73aa1
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
18 changed files with 49 additions and 1920 deletions

1
.github/FUNDING.yml vendored
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github: [flibitijibibo]

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stages:
- build
- package
- deploy
build_net461:
image: mono
stage: build
only:
- schedules
script:
- ./gitlab-ci/build-net461.sh
artifacts:
paths:
- bin/
tags:
- docker
build_netcore:
image: microsoft/dotnet:2.1-sdk
stage: build
only:
- schedules
script:
- ./gitlab-ci/build-netcore.sh
artifacts:
paths:
- bin/
tags:
- docker
package_nuget:
image: mono
stage: package
only:
- schedules
script:
- ./gitlab-ci/package.sh
dependencies:
- build_net461
- build_netcore
artifacts:
paths:
- '*.nupkg'
deploy_nuget:
image: mono
stage: deploy
only:
- schedules
script:
- ./gitlab-ci/deploy.sh
dependencies:
- package_nuget
environment:
name: nuget
url: http://nuget.org/

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# Makefile for SDL2#
# Written by Ethan "flibitijibibo" Lee
# Source Lists
SRC = \
src/SDL2.cs \
src/SDL2_image.cs \
src/SDL2_mixer.cs \
src/SDL2_ttf.cs
# Targets
debug: clean-debug
mkdir -p bin/Debug
cp app.config bin/Debug/SDL2-CS.dll.config
mcs /unsafe -debug -out:bin/Debug/SDL2-CS.dll -target:library $(SRC)
clean-debug:
rm -rf bin/Debug
release: clean-release
mkdir -p bin/Release
cp app.config bin/Release/SDL2-CS.dll.config
mcs /unsafe -optimize -out:bin/Release/SDL2-CS.dll -target:library $(SRC)
clean-release:
rm -rf bin/Release
clean: clean-debug clean-release
rm -rf bin
all: debug release

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net40;netstandard2.0</TargetFrameworks>
<Platforms>x64</Platforms>
</PropertyGroup>
<PropertyGroup>
<EnableDefaultItems>false</EnableDefaultItems>
<AssemblyName>SDL2-CS</AssemblyName>
<RootNamespace>SDL2</RootNamespace>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<ItemGroup>
<Compile Include="src\SDL2.cs" />
<Compile Include="src\SDL2_image.cs" />
<Compile Include="src\SDL2_mixer.cs" />
<Compile Include="src\SDL2_ttf.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
</Project>

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@ -1,93 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{85480198-8711-4355-830E-72FD794AD3F6}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>SDL2</RootNamespace>
<AssemblyName>SDL2-CS</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Compile Include="src\SDL2.cs" />
<Compile Include="src\SDL2_image.cs" />
<Compile Include="src\SDL2_mixer.cs" />
<Compile Include="src\SDL2_ttf.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config">
<Link>$(TargetFileName).config</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyTitle>SDL2#</AssemblyTitle>
<AssemblyName>SDL2-CS</AssemblyName>
<Description>libSDL2 bindings for C#</Description>
<RootNamespace>SDL2</RootNamespace>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Label="NuGet">
<Authors>ppy Pty Ltd &amp; flibitijibibo</Authors>
<Title>SDL2#</Title>
<PackageId>ppy.SDL2-CS</PackageId>
<PackageProjectUrl>https://github.com/ppy/SDL2-CS</PackageProjectUrl>
<RepositoryUrl>https://github.com/ppy/SDL2-CS</RepositoryUrl>
</PropertyGroup>
<ItemGroup>
<Content Include="$(MSBuildThisFileDirectory)native\win-x64\SDL2.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<PackagePath>runtimes/win-x64/native</PackagePath>
<Pack>true</Pack>
</Content>
<Content Include="$(MSBuildThisFileDirectory)native\win-x86\SDL2.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<PackagePath>runtimes/win-x86/native</PackagePath>
<Pack>true</Pack>
</Content>
<Content Include="$(MSBuildThisFileDirectory)native\osx-x64\libSDL2.dylib">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<PackagePath>runtimes/osx-x64/native</PackagePath>
<Pack>true</Pack>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="app.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<dllmap dll="SDL2" os="windows" target="SDL2.dll"/>
<dllmap dll="SDL2" os="osx" target="libSDL2-2.0.0.dylib"/>
<dllmap dll="SDL2" os="osx" target="libSDL2.dylib"/>
<dllmap dll="SDL2" os="linux" target="libSDL2-2.0.so.0"/>
<dllmap dll="SDL2_image" os="windows" target="SDL2_image.dll"/>
<dllmap dll="SDL2_image" os="osx" target="libSDL2_image-2.0.0.dylib"/>
<dllmap dll="SDL2_image" os="linux" target="libSDL2_image-2.0.so.0"/>
<dllmap dll="SDL2_mixer" os="windows" target="SDL2_mixer.dll"/>
<dllmap dll="SDL2_mixer" os="osx" target="libSDL2_mixer-2.0.0.dylib"/>
<dllmap dll="SDL2_mixer" os="linux" target="libSDL2_mixer-2.0.so.0"/>
<dllmap dll="SDL2_ttf" os="windows" target="SDL2_ttf.dll"/>
<dllmap dll="SDL2_ttf" os="osx" target="libSDL2_ttf-2.0.0.dylib"/>
<dllmap dll="SDL2_ttf" os="linux" target="libSDL2_ttf-2.0.so.0"/>
</configuration>

8
appveyor.yml Normal file
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image: Visual Studio 2017
build_script:
- cmd: dotnet restore
- cmd: dotnet pack SDL2-CS.csproj -c:Release --include-symbols /p:Version=%APPVEYOR_BUILD_VERSION%
test: off
version: 1.0.{build}
artifacts:
- path: 'bin\Release\*.nupkg'

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<?xml version="1.0"?>
<package >
<metadata>
<id>SDL2-CS-Rolling</id>
<version>2000.1.1</version>
<authors>flibitijibibo</authors>
<owners>beannaich</owners>
<licenseUrl>https://github.com/flibitijibibo/SDL2-CS/blob/master/LICENSE</licenseUrl>
<projectUrl>https://github.com/flibitijibibo/SDL2-CS</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>SDL2# - C# Wrapper for SDL2</description>
<copyright>Copyright 2013-2020</copyright>
<tags>SDL2# SDL2 SDL</tags>
</metadata>
<files>
<file src="..\bin\Debug\*.dll" target="lib/net461" />
<file src="..\bin\Debug\*.dll.config" target="lib/net461" />
<file src="..\bin\Debug\*.pdb" target="lib/net461" />
<file src="..\bin\Debug\netstandard2.0\*.dll" target="lib/netstandard2.0" />
<file src="..\bin\Debug\netstandard2.0\*.dll.config" target="lib/netstandard2.0" />
<file src="..\bin\Debug\netstandard2.0\*.pdb" target="lib/netstandard2.0" />
</files>
</package>

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#!/bin/bash
msbuild /p:Configuration=Release SDL2-CS.csproj

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#!/bin/bash
dotnet build -c Release SDL2-CS.Core.csproj

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#!/bin/bash
set -e
nuget setApiKey $NUGET_API_KEY -verbosity quiet
for package in `find *.nupkg`; do
nuget push $package -source https://nuget.org/
done

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#!/bin/bash
set -e
version=`date +"%Y.%m.%d"`
nuspec="gitlab-ci/SDL2-CS.nuspec"
nuget pack $nuspec -Version $version

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native/osx-x64/libSDL2.dylib Executable file

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native/win-x64/SDL2.dll Executable file

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native/win-x86/SDL2.dll Executable file

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#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2020 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace SDL2
{
public static class SDL_image
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_image";
#endregion
#region SDL_image.h
/* Similar to the headers, this is the version we're expecting to be
* running with. You will likely want to check this somewhere in your
* program!
*/
public const int SDL_IMAGE_MAJOR_VERSION = 2;
public const int SDL_IMAGE_MINOR_VERSION = 0;
public const int SDL_IMAGE_PATCHLEVEL = 6;
[Flags]
public enum IMG_InitFlags
{
IMG_INIT_JPG = 0x00000001,
IMG_INIT_PNG = 0x00000002,
IMG_INIT_TIF = 0x00000004,
IMG_INIT_WEBP = 0x00000008
}
public static void SDL_IMAGE_VERSION(out SDL.SDL_version X)
{
X.major = SDL_IMAGE_MAJOR_VERSION;
X.minor = SDL_IMAGE_MINOR_VERSION;
X.patch = SDL_IMAGE_PATCHLEVEL;
}
[DllImport(nativeLibName, EntryPoint = "IMG_Linked_Version", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_IMG_Linked_Version();
public static SDL.SDL_version IMG_Linked_Version()
{
SDL.SDL_version result;
IntPtr result_ptr = INTERNAL_IMG_Linked_Version();
result = (SDL.SDL_version) Marshal.PtrToStructure(
result_ptr,
typeof(SDL.SDL_version)
);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int IMG_Init(IMG_InitFlags flags);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void IMG_Quit();
/* IntPtr refers to an SDL_Surface* */
[DllImport(nativeLibName, EntryPoint = "IMG_Load", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_IMG_Load(
byte[] file
);
public static IntPtr IMG_Load(string file)
{
return INTERNAL_IMG_Load(SDL.UTF8_ToNative(file));
}
/* src refers to an SDL_RWops*, IntPtr to an SDL_Surface* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_Load_RW(
IntPtr src,
int freesrc
);
/* src refers to an SDL_RWops*, IntPtr to an SDL_Surface* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, EntryPoint = "IMG_LoadTyped_RW", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_IMG_LoadTyped_RW(
IntPtr src,
int freesrc,
byte[] type
);
public static IntPtr IMG_LoadTyped_RW(
IntPtr src,
int freesrc,
string type
) {
return INTERNAL_IMG_LoadTyped_RW(
src,
freesrc,
SDL.UTF8_ToNative(type)
);
}
/* IntPtr refers to an SDL_Texture*, renderer to an SDL_Renderer* */
[DllImport(nativeLibName, EntryPoint = "IMG_LoadTexture", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_IMG_LoadTexture(
IntPtr renderer,
byte[] file
);
public static IntPtr IMG_LoadTexture(
IntPtr renderer,
string file
) {
return INTERNAL_IMG_LoadTexture(
renderer,
SDL.UTF8_ToNative(file)
);
}
/* renderer refers to an SDL_Renderer*.
* src refers to an SDL_RWops*.
* IntPtr to an SDL_Texture*.
*/
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadTexture_RW(
IntPtr renderer,
IntPtr src,
int freesrc
);
/* renderer refers to an SDL_Renderer*.
* src refers to an SDL_RWops*.
* IntPtr to an SDL_Texture*.
*/
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, EntryPoint = "IMG_LoadTextureTyped_RW", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_IMG_LoadTextureTyped_RW(
IntPtr renderer,
IntPtr src,
int freesrc,
byte[] type
);
public static IntPtr IMG_LoadTextureTyped_RW(
IntPtr renderer,
IntPtr src,
int freesrc,
string type
) {
return INTERNAL_IMG_LoadTextureTyped_RW(
renderer,
src,
freesrc,
SDL.UTF8_ToNative(type)
);
}
/* IntPtr refers to an SDL_Surface* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_ReadXPMFromArray(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.LPStr)]
string[] xpm
);
/* surface refers to an SDL_Surface* */
[DllImport(nativeLibName, EntryPoint = "IMG_SavePNG", CallingConvention = CallingConvention.Cdecl)]
private static extern int INTERNAL_IMG_SavePNG(
IntPtr surface,
byte[] file
);
public static int IMG_SavePNG(IntPtr surface, string file)
{
return INTERNAL_IMG_SavePNG(
surface,
SDL.UTF8_ToNative(file)
);
}
/* surface refers to an SDL_Surface*, dst to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int IMG_SavePNG_RW(
IntPtr surface,
IntPtr dst,
int freedst
);
/* surface refers to an SDL_Surface* */
[DllImport(nativeLibName, EntryPoint = "IMG_SaveJPG", CallingConvention = CallingConvention.Cdecl)]
private static extern int INTERNAL_IMG_SaveJPG(
IntPtr surface,
byte[] file,
int quality
);
public static int IMG_SaveJPG(IntPtr surface, string file, int quality)
{
return INTERNAL_IMG_SaveJPG(
surface,
SDL.UTF8_ToNative(file),
quality
);
}
/* surface refers to an SDL_Surface*, dst to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int IMG_SaveJPG_RW(
IntPtr surface,
IntPtr dst,
int freedst,
int quality
);
#region Animated Image Support
/* This region is only available in 2.0.6 or higher. */
public struct IMG_Animation
{
public int w;
public int h;
public IntPtr frames; /* SDL_Surface** */
public IntPtr delays; /* int* */
}
/* IntPtr refers to an IMG_Animation* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadAnimation(
[In()] [MarshalAs(UnmanagedType.LPStr)]
string file
);
/* IntPtr refers to an IMG_Animation*, src to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadAnimation_RW(
IntPtr src,
int freesrc
);
/* IntPtr refers to an IMG_Animation*, src to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadAnimationTyped_RW(
IntPtr src,
int freesrc,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string type
);
/* anim refers to an IMG_Animation* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void IMG_FreeAnimation(IntPtr anim);
/* IntPtr refers to an IMG_Animation*, src to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadGIFAnimation_RW(IntPtr src);
#endregion
#endregion
}
}

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#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2020 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace SDL2
{
public static class SDL_mixer
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_mixer";
#endregion
#region SDL_mixer.h
/* Similar to the headers, this is the version we're expecting to be
* running with. You will likely want to check this somewhere in your
* program!
*/
public const int SDL_MIXER_MAJOR_VERSION = 2;
public const int SDL_MIXER_MINOR_VERSION = 0;
public const int SDL_MIXER_PATCHLEVEL = 5;
/* In C, you can redefine this value before including SDL_mixer.h.
* We're not going to allow this in SDL2#, since the value of this
* variable is persistent and not dependent on preprocessor ordering.
*/
public const int MIX_CHANNELS = 8;
public static readonly int MIX_DEFAULT_FREQUENCY = 44100;
public static readonly ushort MIX_DEFAULT_FORMAT =
BitConverter.IsLittleEndian ? SDL.AUDIO_S16LSB : SDL.AUDIO_S16MSB;
public static readonly int MIX_DEFAULT_CHANNELS = 2;
public static readonly byte MIX_MAX_VOLUME = 128;
[Flags]
public enum MIX_InitFlags
{
MIX_INIT_FLAC = 0x00000001,
MIX_INIT_MOD = 0x00000002,
MIX_INIT_MP3 = 0x00000008,
MIX_INIT_OGG = 0x00000010,
MIX_INIT_MID = 0x00000020,
MIX_INIT_OPUS = 0x00000040
}
public struct MIX_Chunk
{
public int allocated;
public IntPtr abuf; /* Uint8* */
public uint alen;
public byte volume;
}
public enum Mix_Fading
{
MIX_NO_FADING,
MIX_FADING_OUT,
MIX_FADING_IN
}
public enum Mix_MusicType
{
MUS_NONE,
MUS_CMD,
MUS_WAV,
MUS_MOD,
MUS_MID,
MUS_OGG,
MUS_MP3,
MUS_MP3_MAD_UNUSED,
MUS_FLAC,
MUS_MODPLUG_UNUSED,
MUS_OPUS
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MixFuncDelegate(
IntPtr udata, // void*
IntPtr stream, // Uint8*
int len
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Mix_EffectFunc_t(
int chan,
IntPtr stream, // void*
int len,
IntPtr udata // void*
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Mix_EffectDone_t(
int chan,
IntPtr udata // void*
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MusicFinishedDelegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void ChannelFinishedDelegate(int channel);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SoundFontDelegate(
IntPtr a, // const char*
IntPtr b // void*
);
public static void SDL_MIXER_VERSION(out SDL.SDL_version X)
{
X.major = SDL_MIXER_MAJOR_VERSION;
X.minor = SDL_MIXER_MINOR_VERSION;
X.patch = SDL_MIXER_PATCHLEVEL;
}
[DllImport(nativeLibName, EntryPoint = "MIX_Linked_Version", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_MIX_Linked_Version();
public static SDL.SDL_version MIX_Linked_Version()
{
SDL.SDL_version result;
IntPtr result_ptr = INTERNAL_MIX_Linked_Version();
result = (SDL.SDL_version) Marshal.PtrToStructure(
result_ptr,
typeof(SDL.SDL_version)
);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Init(MIX_InitFlags flags);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Quit();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_OpenAudio(
int frequency,
ushort format,
int channels,
int chunksize
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_AllocateChannels(int numchans);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_QuerySpec(
out int frequency,
out ushort format,
out int channels
);
/* src refers to an SDL_RWops*, IntPtr to a Mix_Chunk* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_LoadWAV_RW(
IntPtr src,
int freesrc
);
/* IntPtr refers to a Mix_Chunk* */
/* This is an RWops macro in the C header. */
public static IntPtr Mix_LoadWAV(string file)
{
IntPtr rwops = SDL.SDL_RWFromFile(file, "rb");
return Mix_LoadWAV_RW(rwops, 1);
}
/* IntPtr refers to a Mix_Music* */
[DllImport(nativeLibName, EntryPoint = "Mix_LoadMUS", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_LoadMUS(
byte[] file
);
public static IntPtr Mix_LoadMUS(string file)
{
return INTERNAL_Mix_LoadMUS(SDL.UTF8_ToNative(file));
}
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_QuickLoad_WAV(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1)]
byte[] mem
);
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_QuickLoad_RAW(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 1)]
byte[] mem,
uint len
);
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_FreeChunk(IntPtr chunk);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_FreeMusic(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetNumChunkDecoders();
[DllImport(nativeLibName, EntryPoint = "Mix_GetChunkDecoder", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetChunkDecoder(int index);
public static string Mix_GetChunkDecoder(int index)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetChunkDecoder(index)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetNumMusicDecoders();
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicDecoder", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetMusicDecoder(int index);
public static string Mix_GetMusicDecoder(int index)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicDecoder(index)
);
}
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_MusicType Mix_GetMusicType(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicTitle", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicTitle(IntPtr music);
public static string Mix_GetMusicTitle(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicTitle(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicTitleTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicTitleTag(IntPtr music);
public static string Mix_GetMusicTitleTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicTitleTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicArtistTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicArtistTag(IntPtr music);
public static string Mix_GetMusicArtistTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicArtistTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicAlbumTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicAlbumTag(IntPtr music);
public static string Mix_GetMusicAlbumTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicAlbumTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicCopyrightTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicCopyrightTag(IntPtr music);
public static string Mix_GetMusicCopyrightTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicCopyrightTag(music)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_SetPostMix(
MixFuncDelegate mix_func,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_HookMusic(
MixFuncDelegate mix_func,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_HookMusicFinished(
MusicFinishedDelegate music_finished
);
/* IntPtr refers to a void* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_GetMusicHookData();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_ChannelFinished(
ChannelFinishedDelegate channel_finished
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_RegisterEffect(
int chan,
Mix_EffectFunc_t f,
Mix_EffectDone_t d,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_UnregisterEffect(
int channel,
Mix_EffectFunc_t f
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_UnregisterAllEffects(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetPanning(
int channel,
byte left,
byte right
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetPosition(
int channel,
short angle,
byte distance
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetDistance(int channel, byte distance);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetReverseStereo(int channel, int flip);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_ReserveChannels(int num);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupChannel(int which, int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupChannels(int from, int to, int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupAvailable(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupCount(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupOldest(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupNewer(int tag);
/* chunk refers to a Mix_Chunk* */
public static int Mix_PlayChannel(
int channel,
IntPtr chunk,
int loops
) {
return Mix_PlayChannelTimed(channel, chunk, loops, -1);
}
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayChannelTimed(
int channel,
IntPtr chunk,
int loops,
int ticks
);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayMusic(IntPtr music, int loops);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInMusic(
IntPtr music,
int loops,
int ms
);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInMusicPos(
IntPtr music,
int loops,
int ms,
double position
);
/* chunk refers to a Mix_Chunk* */
public static int Mix_FadeInChannel(
int channel,
IntPtr chunk,
int loops,
int ms
) {
return Mix_FadeInChannelTimed(channel, chunk, loops, ms, -1);
}
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInChannelTimed(
int channel,
IntPtr chunk,
int loops,
int ms,
int ticks
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Volume(int channel, int volume);
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_VolumeChunk(
IntPtr chunk,
int volume
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_VolumeMusic(int volume);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetVolumeMusicStream(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltChannel(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltGroup(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_ExpireChannel(int channel, int ticks);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutChannel(int which, int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutGroup(int tag, int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutMusic(int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_Fading Mix_FadingMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_Fading Mix_FadingChannel(int which);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Pause(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Resume(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Paused(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_PauseMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_ResumeMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_RewindMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PausedMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetMusicPosition(double position);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicPosition(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_MusicDuration(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopStartTime(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopEndTime(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopLengthTime(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Playing(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayingMusic();
[DllImport(nativeLibName, EntryPoint = "Mix_SetMusicCMD", CallingConvention = CallingConvention.Cdecl)]
private static extern int INTERNAL_Mix_SetMusicCMD(
byte[] command
);
public static int Mix_SetMusicCMD(string command)
{
return INTERNAL_Mix_SetMusicCMD(
SDL.UTF8_ToNative(command)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetSynchroValue(int value);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetSynchroValue();
[DllImport(nativeLibName, EntryPoint = "Mix_SetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
private static extern int INTERNAL_Mix_SetSoundFonts(
byte[] paths
);
public static int Mix_SetSoundFonts(string paths)
{
return INTERNAL_Mix_SetSoundFonts(
SDL.UTF8_ToNative(paths)
);
}
[DllImport(nativeLibName, EntryPoint = "Mix_GetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetSoundFonts();
public static string Mix_GetSoundFonts()
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetSoundFonts()
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_EachSoundFont(
SoundFontDelegate function,
IntPtr data // void*
);
/* Only available in 2.0.5 or later. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetTimidityCfg(
[In()] [MarshalAs(UnmanagedType.LPStr)]
string path
);
/* Only available in 2.0.5 or later. */
[DllImport(nativeLibName, EntryPoint = "Mix_GetTimidityCfg", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetTimidityCfg();
public static string Mix_GetTimidityCfg()
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetTimidityCfg()
);
}
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_GetChunk(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_CloseAudio();
#endregion
}
}

View file

@ -1,727 +0,0 @@
#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2020 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace SDL2
{
public static class SDL_ttf
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_ttf";
#endregion
#region SDL_ttf.h
/* Similar to the headers, this is the version we're expecting to be
* running with. You will likely want to check this somewhere in your
* program!
*/
public const int SDL_TTF_MAJOR_VERSION = 2;
public const int SDL_TTF_MINOR_VERSION = 0;
public const int SDL_TTF_PATCHLEVEL = 16;
public const int UNICODE_BOM_NATIVE = 0xFEFF;
public const int UNICODE_BOM_SWAPPED = 0xFFFE;
public const int TTF_STYLE_NORMAL = 0x00;
public const int TTF_STYLE_BOLD = 0x01;
public const int TTF_STYLE_ITALIC = 0x02;
public const int TTF_STYLE_UNDERLINE = 0x04;
public const int TTF_STYLE_STRIKETHROUGH = 0x08;
public const int TTF_HINTING_NORMAL = 0;
public const int TTF_HINTING_LIGHT = 1;
public const int TTF_HINTING_MONO = 2;
public const int TTF_HINTING_NONE = 3;
public const int TTF_HINTING_LIGHT_SUBPIXEL = 4; /* >= 2.0.16 */
public static void SDL_TTF_VERSION(out SDL.SDL_version X)
{
X.major = SDL_TTF_MAJOR_VERSION;
X.minor = SDL_TTF_MINOR_VERSION;
X.patch = SDL_TTF_PATCHLEVEL;
}
[DllImport(nativeLibName, EntryPoint = "TTF_LinkedVersion", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_LinkedVersion();
public static SDL.SDL_version TTF_LinkedVersion()
{
SDL.SDL_version result;
IntPtr result_ptr = INTERNAL_TTF_LinkedVersion();
result = (SDL.SDL_version) Marshal.PtrToStructure(
result_ptr,
typeof(SDL.SDL_version)
);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_ByteSwappedUNICODE(int swapped);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_Init();
/* IntPtr refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_OpenFont", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_OpenFont(
byte[] file,
int ptsize
);
public static IntPtr TTF_OpenFont(string file, int ptsize)
{
return INTERNAL_TTF_OpenFont(
SDL.UTF8_ToNative(file),
ptsize
);
}
/* src refers to an SDL_RWops*, IntPtr to a TTF_Font* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_OpenFontRW(
IntPtr src,
int freesrc,
int ptsize
);
/* IntPtr refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_OpenFontIndex", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_OpenFontIndex(
byte[] file,
int ptsize,
long index
);
public static IntPtr TTF_OpenFontIndex(
string file,
int ptsize,
long index
) {
return INTERNAL_TTF_OpenFontIndex(
SDL.UTF8_ToNative(file),
ptsize,
index
);
}
/* src refers to an SDL_RWops*, IntPtr to a TTF_Font* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_OpenFontIndexRW(
IntPtr src,
int freesrc,
int ptsize,
long index
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SetFontSize(
IntPtr font,
int ptsize
);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontStyle(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_SetFontStyle(IntPtr font, int style);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontOutline(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_SetFontOutline(IntPtr font, int outline);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontHinting(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_SetFontHinting(IntPtr font, int hinting);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontHeight(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontAscent(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontDescent(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontLineSkip(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontKerning(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_SetFontKerning(IntPtr font, int allowed);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern long TTF_FontFaces(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontFaceIsFixedWidth(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_FontFaceFamilyName", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_FontFaceFamilyName(
IntPtr font
);
public static string TTF_FontFaceFamilyName(IntPtr font)
{
return SDL.UTF8_ToManaged(
INTERNAL_TTF_FontFaceFamilyName(font)
);
}
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_FontFaceStyleName", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_FontFaceStyleName(
IntPtr font
);
public static string TTF_FontFaceStyleName(IntPtr font)
{
return SDL.UTF8_ToManaged(
INTERNAL_TTF_FontFaceStyleName(font)
);
}
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GlyphIsProvided(IntPtr font, ushort ch);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GlyphIsProvided32(IntPtr font, uint ch);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GlyphMetrics(
IntPtr font,
ushort ch,
out int minx,
out int maxx,
out int miny,
out int maxy,
out int advance
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GlyphMetrics32(
IntPtr font,
uint ch,
out int minx,
out int maxx,
out int miny,
out int maxy,
out int advance
);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SizeText(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
out int w,
out int h
);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_SizeUTF8", CallingConvention = CallingConvention.Cdecl)]
public static extern int INTERNAL_TTF_SizeUTF8(
IntPtr font,
byte[] text,
out int w,
out int h
);
public static int TTF_SizeUTF8(
IntPtr font,
string text,
out int w,
out int h
) {
return INTERNAL_TTF_SizeUTF8(
font,
SDL.UTF8_ToNative(text),
out w,
out h
);
}
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SizeUNICODE(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
out int w,
out int h
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_MeasureText(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
int measure_width,
out int extent,
out int count
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "TTF_MeasureUTF8", CallingConvention = CallingConvention.Cdecl)]
public static extern int INTERNAL_TTF_MeasureUTF8(
IntPtr font,
byte[] text,
int measure_width,
out int extent,
out int count
);
public static int TTF_MeasureUTF8(
IntPtr font,
string text,
int measure_width,
out int extent,
out int count
) {
return INTERNAL_TTF_MeasureUTF8(
font,
SDL.UTF8_ToNative(text),
measure_width,
out extent,
out count
);
}
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_MeasureUNICODE(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
int measure_width,
out int extent,
out int count
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Solid(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Solid", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_RenderUTF8_Solid(
IntPtr font,
byte[] text,
SDL.SDL_Color fg
);
public static IntPtr TTF_RenderUTF8_Solid(
IntPtr font,
string text,
SDL.SDL_Color fg
) {
return INTERNAL_TTF_RenderUTF8_Solid(
font,
SDL.UTF8_ToNative(text),
fg
);
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Solid(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Solid_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg,
uint wrapLength
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Solid_Wrapped", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_TTF_RenderUTF8_Solid_Wrapped(
IntPtr font,
byte[] text,
SDL.SDL_Color fg,
uint wrapLength
);
public static IntPtr TTF_RenderUTF8_Solid_Wrapped(
IntPtr font,
string text,
SDL.SDL_Color fg,
uint wrapLength
) {
return INTERNAL_TTF_RenderUTF8_Solid_Wrapped(
font,
SDL.UTF8_ToNative(text),
fg,
wrapLength
);
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Solid_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg,
uint wrapLength
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph_Solid(
IntPtr font,
ushort ch,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph32_Solid(
IntPtr font,
uint ch,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Shaded(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Shaded", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_RenderUTF8_Shaded(
IntPtr font,
byte[] text,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
public static IntPtr TTF_RenderUTF8_Shaded(
IntPtr font,
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg
) {
return INTERNAL_TTF_RenderUTF8_Shaded(
font,
SDL.UTF8_ToNative(text),
fg,
bg
);
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Shaded(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Shaded_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg,
uint wrapLength
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Shaded_Wrapped", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_TTF_RenderUTF8_Shaded_Wrapped(
IntPtr font,
byte[] text,
SDL.SDL_Color fg,
SDL.SDL_Color bg,
uint wrapLength
);
public static IntPtr TTF_RenderUTF8_Shaded_Wrapped(
IntPtr font,
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg,
uint wrapLength
) {
return INTERNAL_TTF_RenderUTF8_Shaded_Wrapped(
font,
SDL.UTF8_ToNative(text),
fg,
bg,
wrapLength
);
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Shaded_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg,
uint wrapLength
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph_Shaded(
IntPtr font,
ushort ch,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph32_Shaded(
IntPtr font,
uint ch,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Blended(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Blended", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_RenderUTF8_Blended(
IntPtr font,
byte[] text,
SDL.SDL_Color fg
);
public static IntPtr TTF_RenderUTF8_Blended(
IntPtr font,
string text,
SDL.SDL_Color fg
) {
return INTERNAL_TTF_RenderUTF8_Blended(
font,
SDL.UTF8_ToNative(text),
fg
);
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Blended(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Blended_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg,
uint wrapped
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Blended_Wrapped", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_RenderUTF8_Blended_Wrapped(
IntPtr font,
byte[] text,
SDL.SDL_Color fg,
uint wrapped
);
public static IntPtr TTF_RenderUTF8_Blended_Wrapped(
IntPtr font,
string text,
SDL.SDL_Color fg,
uint wrapped
) {
return INTERNAL_TTF_RenderUTF8_Blended_Wrapped(
font,
SDL.UTF8_ToNative(text),
fg,
wrapped
);
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Blended_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg,
uint wrapped
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph_Blended(
IntPtr font,
ushort ch,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph32_Blended(
IntPtr font,
uint ch,
SDL.SDL_Color fg
);
/* Only available in 2.0.16 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SetDirection(int direction);
/* Only available in 2.0.16 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SetScript(int script);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_CloseFont(IntPtr font);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_Quit();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_WasInit();
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GetFontKerningSize(
IntPtr font,
int prev_index,
int index
);
/* font refers to a TTF_Font*
* Only available in 2.0.15 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontKerningSizeGlyphs(
IntPtr font,
ushort previous_ch,
ushort ch
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontKerningSizeGlyphs32(
IntPtr font,
ushort previous_ch,
ushort ch
);
#endregion
}
}