mirror of
https://github.com/Ryujinx/SDL2-CS.git
synced 2024-12-22 23:15:35 +00:00
Update to 2.0.16
This commit is contained in:
parent
d5e1e56983
commit
09716fcbc2
229
src/SDL2.cs
229
src/SDL2.cs
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@ -647,7 +647,7 @@ namespace SDL2
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/* Only available in 2.0.14 or higher. */
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public const string SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT =
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"SDL_JOYSTICK_HIDAPI_CORRELATE_XINPUT";
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"SDL_JOYSTICK_HIDAPI_CORRELATE_XINPUT"; /* NOTE: This was removed in 2.0.16. */
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public const string SDL_HINT_JOYSTICK_RAWINPUT =
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"SDL_JOYSTICK_RAWINPUT";
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public const string SDL_HINT_AUDIO_DEVICE_APP_NAME =
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@ -679,6 +679,38 @@ namespace SDL2
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public const string SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE =
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"SDL_JOYSTICK_HIDAPI_PS5_RUMBLE";
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/* Only available in 2.0.16 or higher. */
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public const string SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS =
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"SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS";
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public const string SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL =
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"SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL";
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public const string SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED =
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"SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED";
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public const string SDL_HINT_WINDOWS_USE_D3D9EX =
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"SDL_WINDOWS_USE_D3D9EX";
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public const string SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS =
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"SDL_JOYSTICK_HIDAPI_JOY_CONS";
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public const string SDL_HINT_JOYSTICK_HIDAPI_STADIA =
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"SDL_JOYSTICK_HIDAPI_STADIA";
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public const string SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED =
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"SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED";
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public const string SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED =
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"SDL_ALLOW_ALT_TAB_WHILE_GRABBED";
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public const string SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER =
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"SDL_KMSDRM_REQUIRE_DRM_MASTER";
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public const string SDL_HINT_AUDIO_DEVICE_STREAM_ROLE =
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"SDL_AUDIO_DEVICE_STREAM_ROLE";
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public const string SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT =
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"SDL_X11_FORCE_OVERRIDE_REDIRECT";
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public const string SDL_HINT_JOYSTICK_HIDAPI_LUNA =
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"SDL_JOYSTICK_HIDAPI_LUNA";
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public const string SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT =
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"SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT";
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public const string SDL_HINT_AUDIO_INCLUDE_MONITORS =
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"SDL_AUDIO_INCLUDE_MONITORS";
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public const string SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR =
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"SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR";
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public enum SDL_HintPriority
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{
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SDL_HINT_DEFAULT,
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@ -1252,7 +1284,7 @@ namespace SDL2
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*/
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public const int SDL_MAJOR_VERSION = 2;
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public const int SDL_MINOR_VERSION = 0;
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public const int SDL_PATCHLEVEL = 14;
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public const int SDL_PATCHLEVEL = 16;
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public static readonly int SDL_COMPILEDVERSION = SDL_VERSIONNUM(
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SDL_MAJOR_VERSION,
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@ -1389,6 +1421,14 @@ namespace SDL2
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SDL_ORIENTATION_PORTRAIT_FLIPPED
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}
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/* Only available in 2.0.16 or higher. */
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public enum SDL_FlashOperation
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{
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SDL_FLASH_CANCEL,
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SDL_FLASH_BRIEFLY,
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SDL_FLASH_UNTIL_FOCUSED
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}
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[Flags]
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public enum SDL_WindowFlags : uint
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{
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@ -1400,7 +1440,7 @@ namespace SDL2
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SDL_WINDOW_RESIZABLE = 0x00000020,
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SDL_WINDOW_MINIMIZED = 0x00000040,
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SDL_WINDOW_MAXIMIZED = 0x00000080,
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SDL_WINDOW_INPUT_GRABBED = 0x00000100,
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SDL_WINDOW_MOUSE_GRABBED = 0x00000100,
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SDL_WINDOW_INPUT_FOCUS = 0x00000200,
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SDL_WINDOW_MOUSE_FOCUS = 0x00000400,
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SDL_WINDOW_FULLSCREEN_DESKTOP =
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@ -1413,8 +1453,12 @@ namespace SDL2
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SDL_WINDOW_UTILITY = 0x00020000, /* Requires >= 2.0.5 */
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SDL_WINDOW_TOOLTIP = 0x00040000, /* Requires >= 2.0.5 */
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SDL_WINDOW_POPUP_MENU = 0x00080000, /* Requires >= 2.0.5 */
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SDL_WINDOW_KEYBOARD_GRABBED = 0x00100000, /* Requires >= 2.0.16 */
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SDL_WINDOW_VULKAN = 0x10000000, /* Requires >= 2.0.6 */
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SDL_WINDOW_METAL = 0x2000000, /* Requires >= 2.0.14 */
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SDL_WINDOW_INPUT_GRABBED =
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SDL_WINDOW_MOUSE_GRABBED,
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}
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/* Only available in 2.0.4 or higher. */
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@ -1707,6 +1751,18 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GetWindowGrab(IntPtr window);
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/* window refers to an SDL_Window*
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GetWindowKeyboardGrab(IntPtr window);
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/* window refers to an SDL_Window*
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GetWindowMouseGrab(IntPtr window);
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/* window refers to an SDL_Window* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern uint SDL_GetWindowID(IntPtr window);
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@ -1977,6 +2033,25 @@ namespace SDL2
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SDL_bool grabbed
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);
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/* window refers to an SDL_Window*
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_SetWindowKeyboardGrab(
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IntPtr window,
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SDL_bool grabbed
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);
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/* window refers to an SDL_Window*
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_SetWindowMouseGrab(
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IntPtr window,
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SDL_bool grabbed
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);
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/* window refers to an SDL_Window*, icon to an SDL_Surface* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_SetWindowIcon(
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@ -2042,6 +2117,15 @@ namespace SDL2
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SDL_bool resizable
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);
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/* window refers to an SDL_Window*
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_SetWindowAlwaysOnTop(
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IntPtr window,
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SDL_bool on_top
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);
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/* window refers to an SDL_Window* */
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[DllImport(nativeLibName, EntryPoint = "SDL_SetWindowTitle", CallingConvention = CallingConvention.Cdecl)]
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private static extern unsafe void INTERNAL_SDL_SetWindowTitle(
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@ -2108,6 +2192,15 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr SDL_GetGrabbedWindow();
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/* window refers to an SDL_Window*
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_FlashWindow(
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IntPtr window,
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SDL_FlashOperation operation
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);
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#endregion
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#region SDL_blendmode.h
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@ -3187,6 +3280,20 @@ namespace SDL2
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int vPitch
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);
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/* texture refers to an SDL_Texture*.
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* yPlane and uvPlane refer to const Uint*.
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_UpdateNVTexture(
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IntPtr texture,
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ref SDL_Rect rect,
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IntPtr yPlane,
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int yPitch,
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IntPtr uvPlane,
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int uvPitch
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);
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/* renderer refers to an SDL_Renderer* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_RenderTargetSupported(
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@ -4347,6 +4454,17 @@ namespace SDL2
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ref SDL_Rect dstrect
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);
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/* src and dst refer to an SDL_Surface*
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_SoftStretchLinear(
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IntPtr src,
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ref SDL_Rect srcrect,
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IntPtr dst,
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ref SDL_Rect dstrect
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);
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/* surface refers to an SDL_Surface* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_UnlockSurface(IntPtr surface);
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@ -6416,6 +6534,17 @@ namespace SDL2
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byte blue
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);
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/* joystick refers to an SDL_Joystick*.
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* data refers to a const void*.
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_JoystickSendEffect(
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IntPtr joystick,
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IntPtr data,
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int size
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);
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#endregion
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#region SDL_gamecontroller.h
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SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO,
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SDL_CONTROLLER_TYPE_VIRTUAL, /* Requires >= 2.0.14 */
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SDL_CONTROLLER_TYPE_PS5, /* Requires >= 2.0.14 */
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SDL_CONTROLLER_TYPE_AMAZON_LUNA, /* Requires >= 2.0.16 */
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SDL_CONTROLLER_TYPE_GOOGLE_STADIA /* Requires >= 2.0.16 */
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}
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// FIXME: I'd rather this somehow be private...
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int num_values
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);
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern float SDL_GameControllerGetSensorDataRate(
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IntPtr gamecontroller,
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SDL_SensorType type
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);
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/* gamecontroller refers to an SDL_GameController*.
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* data refers to a const void*.
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* Only available in 2.0.16 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GameControllerSendEffect(
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IntPtr gamecontroller,
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IntPtr data,
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int size
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);
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#endregion
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#region SDL_haptic.h
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_FreeAudioStream(IntPtr stream);
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/* Only available in 2.0.16 or higher. */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GetAudioDeviceSpec(
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int index,
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int iscapture,
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out SDL_AudioSpec spec
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);
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#endregion
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#region SDL_timer.h
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IntPtr userdata
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);
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/* renderer refers to an SDL_Renderer*
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* IntPtr refers to an IDirect3DDevice9*
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* Only available in 2.0.1 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr SDL_RenderGetD3D9Device(IntPtr renderer);
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/* renderer refers to an SDL_Renderer*
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* IntPtr refers to an ID3D11Device*
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* Only available in 2.0.18 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr SDL_RenderGetD3D11Device(IntPtr renderer);
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/* iOS */
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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@ -7930,6 +8103,34 @@ namespace SDL2
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return result;
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}
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/* Only available in 2.0.16 or higher. */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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private static unsafe extern int INTERNAL_SDL_AndroidShowToast(
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byte* message,
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int duration,
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int gravity,
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int xOffset,
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int yOffset
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);
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public static unsafe int SDL_AndroidShowToast(
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string message,
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int duration,
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int gravity,
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int xOffset,
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int yOffset
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) {
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byte* messagePtr = Utf8EncodeHeap(message);
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int result = INTERNAL_SDL_AndroidShowToast(
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messagePtr,
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duration,
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gravity,
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xOffset,
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yOffset
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);
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Marshal.FreeHGlobal((IntPtr) messagePtr);
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return result;
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}
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/* WinRT */
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public enum SDL_WinRT_DeviceFamily
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@ -7964,7 +8165,8 @@ namespace SDL2
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SDL_SYSWM_ANDROID,
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SDL_SYSWM_VIVANTE,
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SDL_SYSWM_OS2,
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SDL_SYSWM_HAIKU
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SDL_SYSWM_HAIKU,
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SDL_SYSWM_KMSDRM /* requires >= 2.0.16 */
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}
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// FIXME: I wish these weren't public...
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@ -8018,6 +8220,8 @@ namespace SDL2
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public IntPtr display; // Refers to a wl_display*
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public IntPtr surface; // Refers to a wl_surface*
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public IntPtr shell_surface; // Refers to a wl_shell_surface*
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public IntPtr egl_window; // Refers to an egl_window*, requires >= 2.0.16
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public IntPtr xdg_surface; // Refers to an xdg_surface*, requires >= 2.0.16
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}
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[StructLayout(LayoutKind.Sequential)]
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@ -8045,8 +8249,17 @@ namespace SDL2
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[StructLayout(LayoutKind.Sequential)]
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public struct INTERNAL_os2_wminfo
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{
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public IntPtr hwnd; /* Refers to an HWND */
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public IntPtr hwndFrame; /* Refers to an HWND */
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public IntPtr hwnd; // Refers to an HWND
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public IntPtr hwndFrame; // Refers to an HWND
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}
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/* Only available in 2.0.16 or higher. */
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[StructLayout(LayoutKind.Sequential)]
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public struct INTERNAL_kmsdrm_wminfo
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{
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int dev_index;
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int drm_fd;
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IntPtr gbm_dev; // Refers to a gbm_device*
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}
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[StructLayout(LayoutKind.Explicit)]
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@ -8071,9 +8284,11 @@ namespace SDL2
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[FieldOffset(0)]
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public INTERNAL_android_wminfo android;
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[FieldOffset(0)]
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public INTERNAL_os2_wminfo os2;
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[FieldOffset(0)]
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public INTERNAL_vivante_wminfo vivante;
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[FieldOffset(0)]
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public INTERNAL_os2_wminfo os2;
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public INTERNAL_kmsdrm_wminfo ksmdrm;
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// private int dummy;
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}
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