mirror of
https://github.com/Ryujinx/SDL2-CS.git
synced 2024-12-23 10:25:29 +00:00
Apply UTF-8 marshaling to return values and removed extra wrapping layer
This commit is contained in:
parent
1741030481
commit
1c6c04f2e2
285
src/SDL2.cs
285
src/SDL2.cs
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@ -158,18 +158,13 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_ClearHints();
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[DllImport(nativeLibName, EntryPoint = "SDL_GetHint", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetHint(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetHint(
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[In()] [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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string name
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);
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public static string SDL_GetHint(string name)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetHint(name)
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_SetHint(
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[In()] [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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@ -194,13 +189,10 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_ClearError();
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[DllImport(nativeLibName, EntryPoint = "SDL_GetError", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetError();
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public static string SDL_GetError()
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{
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return Marshal.PtrToStringAnsi(INTERNAL_SDL_GetError());
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetError();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_SetError(
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[In()] [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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@ -417,15 +409,10 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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private static extern void SDL_GetVersion(ref SDL_version ver);
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[DllImport(nativeLibName, EntryPoint = "SDL_GetRevision", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetRevision();
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public static string SDL_GetRevision()
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetRevision()
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetRevision();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GetRevisionNumber();
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@ -593,15 +580,10 @@ namespace SDL2
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ref SDL_DisplayMode mode
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);
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[DllImport(nativeLibName, EntryPoint = "SDL_GetCurrentVideoDriver", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetCurrentVideoDriver();
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public static string SDL_GetCurrentVideoDriver()
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetCurrentVideoDriver()
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetCurrentVideoDriver();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GetDesktopDisplayMode(
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int displayIndex,
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@ -632,17 +614,12 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GetNumVideoDrivers();
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[DllImport(nativeLibName, EntryPoint = "SDL_GetVideoDriver", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetVideoDriver(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetVideoDriver(
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int index
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);
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public static string SDL_GetVideoDriver(int index)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetVideoDriver(index)
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);
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}
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/* window refers to an SDL_Window* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern float SDL_GetWindowBrightness(
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@ -722,17 +699,12 @@ namespace SDL2
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public static extern IntPtr SDL_GetWindowSurface(IntPtr window);
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/* window refers to an SDL_Window* */
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[DllImport(nativeLibName, EntryPoint = "SDL_GetWindowTitle", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetWindowTitle(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetWindowTitle(
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IntPtr window
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);
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public static string SDL_GetWindowTitle(IntPtr window)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetWindowTitle(window)
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);
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}
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/* texture refers to an SDL_Texture* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GL_BindTexture(
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@ -1725,17 +1697,12 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_FreePalette(IntPtr palette);
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[DllImport(nativeLibName, EntryPoint = "SDL_GetPixelFormatName", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetPixelFormatName(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetPixelFormatName(
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uint format
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);
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public static string SDL_GetPixelFormatName(uint format)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetPixelFormatName(format)
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);
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}
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/* format refers to an SDL_PixelFormat* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_GetRGB(
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@ -2181,15 +2148,10 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_HasClipboardText();
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[DllImport(nativeLibName, EntryPoint = "SDL_GetClipboardText", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetClipboardText();
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public static string SDL_GetClipboardText(string name)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetClipboardText()
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetClipboardText();
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_SetClipboardText(
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[In()] [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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@ -3357,15 +3319,9 @@ namespace SDL2
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public static extern void SDL_GetScancodeFromKey(SDL_Keycode key);
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/* Wrapper for SDL_GetScancodeName */
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[DllImport(nativeLibName, EntryPoint="SDL_GetScancodeName", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetScancodeName(SDL_Scancode scancode);
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/* Get a human-readable name for a scancode */
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public static string SDL_GetScancodeName(SDL_Scancode scancode)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetScancodeName(scancode)
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetScancodeName(SDL_Scancode scancode);
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/* Get a scancode from a human-readable name */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -3374,15 +3330,9 @@ namespace SDL2
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);
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/* Wrapper for SDL_GetKeyName */
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[DllImport(nativeLibName, EntryPoint="SDL_GetKeyName", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetKeyName(SDL_Keycode key);
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/* Get a human-readable name for a key */
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public static string SDL_GetKeyName(SDL_Keycode key)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetKeyName(key)
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetKeyName(SDL_Keycode key);
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/* Get a key code from a human-readable name */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -3593,28 +3543,18 @@ namespace SDL2
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public static extern int SDL_JoystickIndex(IntPtr joystick);
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/* joystick refers to an SDL_Joystick* */
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[DllImport(nativeLibName, EntryPoint = "SDL_JoystickName", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_JoystickName(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string INTERNAL_SDL_JoystickName(
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IntPtr joystick
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);
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public static string SDL_JoystickName(IntPtr joystick)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_JoystickName(joystick)
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);
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}
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[DllImport(nativeLibName, EntryPoint = "SDL_JoystickNameForIndex", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_JoystickNameForIndex(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_JoystickNameForIndex(
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int device_index
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);
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public static string SDL_JoystickNameForIndex(int device_index)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_JoystickNameForIndex(device_index)
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);
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}
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/* joystick refers to an SDL_Joystick* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_JoystickNumAxes(IntPtr joystick);
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@ -3755,60 +3695,37 @@ namespace SDL2
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);
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[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerMappingForGUID", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GameControllerMappingForGUID(
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GameControllerMappingForGUID(
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SDL_JoystickGUID guid
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);
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public static string SDL_GameControllerMappingForGUID(
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SDL_JoystickGUID guid
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) {
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GameControllerMappingForGUID(guid)
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);
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}
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/* gamecontroller refers to an SDL_GameController* */
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[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerMapping", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GameControllerMapping(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GameControllerMapping(
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IntPtr gamecontroller
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);
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public static string SDL_GameControllerMapping(
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IntPtr gamecontroller
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) {
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GameControllerMapping(gamecontroller)
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_IsGameController(int joystick_index);
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[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerNameForIndex", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GameControllerNameForIndex(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string INTERNAL_SDL_GameControllerNameForIndex(
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int joystick_index
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);
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public static string SDL_GameControllerNameForIndex(int joystick_index)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GameControllerNameForIndex(joystick_index)
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);
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}
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/* IntPtr refers to an SDL_GameController* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr SDL_GameControllerOpen(int joystick_index);
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/* gamecontroller refers to an SDL_GameController* */
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[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerName", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GameControllerName(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GameControllerName(
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IntPtr gamecontroller
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);
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public static string SDL_GameControllerName(IntPtr gamecontroller)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GameControllerName(gamecontroller)
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);
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}
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/* gamecontroller refers to an SDL_GameController* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GameControllerGetAttached(
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@ -3835,18 +3752,12 @@ namespace SDL2
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string pchString
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);
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[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerGetStringForAxis", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GameControllerGetStringForAxis(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GameControllerGetStringForAxis(
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SDL_GameControllerAxis axis
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);
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public static string SDL_GameControllerGetStringForAxis(
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SDL_GameControllerAxis axis
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) {
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GameControllerGetStringForAxis(axis)
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);
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}
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/* gamecontroller refers to an SDL_GameController* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(
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|
@ -3867,18 +3778,12 @@ namespace SDL2
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string pchString
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);
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[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerGetStringForButton", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GameControllerGetStringForButton(
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GameControllerGetStringForButton(
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SDL_GameControllerButton button
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);
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public static string SDL_GameControllerGetStringForButton(
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SDL_GameControllerButton button
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) {
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GameControllerGetStringForButton(button)
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);
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}
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|
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/* gamecontroller refers to an SDL_GameController* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(
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|
@ -4094,15 +3999,10 @@ namespace SDL2
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public static extern int SDL_HapticIndex(IntPtr haptic);
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/* haptic refers to an SDL_Haptic* */
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[DllImport(nativeLibName, EntryPoint = "SDL_HapticName", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_HapticName(int device_index);
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public static string SDL_HapticName(int device_index)
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{
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_HapticName(device_index)
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);
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}
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_HapticName(int device_index);
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/* haptic refers to an SDL_Haptic* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_HapticNewEffect(
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|
@ -4353,47 +4253,30 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_FreeWAV(IntPtr audio_buf);
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|
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[DllImport(nativeLibName, EntryPoint = "SDL_GetAudioDeviceName", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetAudioDeviceName(
|
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
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public static extern string SDL_GetAudioDeviceName(
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int index,
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||||
int iscapture
|
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);
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public static string SDL_GetAudioDeviceName(
|
||||
int index,
|
||||
int iscapture
|
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) {
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return Marshal.PtrToStringAnsi(
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INTERNAL_SDL_GetAudioDeviceName(index, iscapture)
|
||||
);
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||||
}
|
||||
|
||||
|
||||
/* dev refers to an SDL_AudioDeviceID */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern SDL_AudioStatus SDL_GetAudioDeviceStatus(
|
||||
uint dev
|
||||
);
|
||||
|
||||
[DllImport(nativeLibName, EntryPoint = "SDL_GetAudioDriver", CallingConvention = CallingConvention.Cdecl)]
|
||||
private static extern IntPtr INTERNAL_SDL_GetAudioDriver(int index);
|
||||
public static string SDL_GetAudioDriver(int index)
|
||||
{
|
||||
return Marshal.PtrToStringAnsi(
|
||||
INTERNAL_SDL_GetAudioDriver(index)
|
||||
);
|
||||
}
|
||||
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
|
||||
public static extern string SDL_GetAudioDriver(int index);
|
||||
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern SDL_AudioStatus SDL_GetAudioStatus();
|
||||
|
||||
[DllImport(nativeLibName, EntryPoint = "SDL_GetCurrentAudioDriver", CallingConvention = CallingConvention.Cdecl)]
|
||||
private static extern IntPtr INTERNAL_SDL_GetCurrentAudioDriver();
|
||||
public static string SDL_GetCurrentAudioDriver()
|
||||
{
|
||||
return Marshal.PtrToStringAnsi(
|
||||
INTERNAL_SDL_GetCurrentAudioDriver()
|
||||
);
|
||||
}
|
||||
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
|
||||
public static extern string SDL_GetCurrentAudioDriver();
|
||||
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_GetNumAudioDevices(int iscapture);
|
||||
|
||||
|
|
Loading…
Reference in a new issue