Added SDL_RenderGetScale and SDL_RenderSetScale

Now with tabs!
This commit is contained in:
Villermen 2014-06-26 01:16:22 +02:00
parent d26d719d76
commit 3a4bc35646

View file

@ -1973,13 +1973,13 @@ namespace SDL2
out int h
);
/* renderer refers to an SDL_Renderer* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_RenderGetScale(
IntPtr renderer,
out float scaleX,
out float scaleY
);
/* renderer refers to an SDL_Renderer* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_RenderGetScale(
IntPtr renderer,
out float scaleX,
out float scaleY
);
/* renderer refers to an SDL_Renderer* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
@ -2026,13 +2026,13 @@ namespace SDL2
int h
);
/* renderer refers to an SDL_Renderer* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderSetScale(
IntPtr renderer,
float scaleX,
float scaleY
);
/* renderer refers to an SDL_Renderer* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderSetScale(
IntPtr renderer,
float scaleX,
float scaleY
);
/* renderer refers to an SDL_Renderer* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]