Right. Like I said. Lunatic.

This commit is contained in:
Ethan Lee 2013-08-28 06:39:52 -04:00
parent 9b86627382
commit 5b2d1c3aea

View file

@ -1276,7 +1276,7 @@ namespace SDL2
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*. /* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
* Internally, this function contains logic to use default values when * Internally, this function contains logic to use default values when
* source and destination rectangles are passed as NULL. * source and destination rectangles are passed as NULL.
* this overload allows for IntPtr.Zero (null) to be passed for both SDL_Rects. * This overload allows for IntPtr.Zero (null) to be passed for both SDL_Rects.
*/ */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopy( public static extern int SDL_RenderCopy(