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Does C# really have both string and String?
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@ -41,7 +41,7 @@ namespace SDL2
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#region SDL2# Variables
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#region SDL2# Variables
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/* Used by DllImport to load the native library. */
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/* Used by DllImport to load the native library. */
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private const String nativeLibName = "SDL2.dll";
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private const string nativeLibName = "SDL2.dll";
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#endregion
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#endregion
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@ -38,7 +38,7 @@ namespace SDL2
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#region SDL2# Variables
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#region SDL2# Variables
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/* Used by DllImport to load the native library. */
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/* Used by DllImport to load the native library. */
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private const String nativeLibName = "SDL2_image.dll";
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private const string nativeLibName = "SDL2_image.dll";
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#endregion
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#endregion
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@ -38,7 +38,7 @@ namespace SDL2
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#region SDL2# Variables
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#region SDL2# Variables
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/* Used by DllImport to load the native library. */
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/* Used by DllImport to load the native library. */
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private const String nativeLibName = "SDL2_mixer.dll";
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private const string nativeLibName = "SDL2_mixer.dll";
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#endregion
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#endregion
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@ -38,7 +38,7 @@ namespace SDL2
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#region SDL2# Variables
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#region SDL2# Variables
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/* Used by DllImport to load the native library. */
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/* Used by DllImport to load the native library. */
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private const String nativeLibName = "SDL2_net.dll";
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private const string nativeLibName = "SDL2_net.dll";
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#endregion
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#endregion
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@ -38,7 +38,7 @@ namespace SDL2
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#region SDL2# Variables
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#region SDL2# Variables
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/* Used by DllImport to load the native library. */
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/* Used by DllImport to load the native library. */
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private const String nativeLibName = "SDL2_ttf.dll";
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private const string nativeLibName = "SDL2_ttf.dll";
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#endregion
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#endregion
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