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Fix LoadWAV/FreeWAV
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parent
4f02e3d005
commit
647e1b5efd
19
src/SDL2.cs
19
src/SDL2.cs
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@ -4331,7 +4331,7 @@ namespace SDL2
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/* audio_buf refers to a malloc()'d buffer from SDL_LoadWAV */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_FreeWav(IntPtr audio_buf);
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public static extern void SDL_FreeWAV(IntPtr audio_buf);
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[DllImport(nativeLibName, EntryPoint = "SDL_GetAudioDeviceName", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GetAudioDeviceName(
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@ -4381,23 +4381,26 @@ namespace SDL2
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public static extern int SDL_GetNumAudioDrivers();
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/* audio_buf will refer to a malloc()'d byte buffer */
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[DllImport(nativeLibName, EntryPoint = "SDL_LoadWAV", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_LoadWAV(
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[In()] [MarshalAs(UnmanagedType.LPStr)]
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string filename,
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/* THIS IS AN RWops FUNCTION! */
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[DllImport(nativeLibName, EntryPoint = "SDL_LoadWAV_RW", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_LoadWAV_RW(
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IntPtr src,
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int freesrc,
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ref SDL_AudioSpec spec,
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ref IntPtr audio_buf,
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ref uint audio_len
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);
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public static SDL_AudioSpec SDL_LoadWAV(
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string filename,
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string file,
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ref SDL_AudioSpec spec,
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ref IntPtr audio_buf,
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ref uint audio_len
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) {
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SDL_AudioSpec result;
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IntPtr result_ptr = INTERNAL_SDL_LoadWAV(
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filename,
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IntPtr rwops = INTERNAL_SDL_RWFromFile(file, "rb");
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IntPtr result_ptr = INTERNAL_SDL_LoadWAV_RW(
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rwops,
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1,
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ref spec,
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ref audio_buf,
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ref audio_len
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