overload openaudio to allow null

This commit is contained in:
Jack Mott 2017-01-19 15:02:36 -06:00 committed by Ethan Lee
parent d03071653d
commit 705681d982

View file

@ -5850,6 +5850,12 @@ namespace SDL2
ref SDL_AudioSpec desired, ref SDL_AudioSpec desired,
out SDL_AudioSpec obtained out SDL_AudioSpec obtained
); );
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_OpenAudio(
ref SDL_AudioSpec desired,
IntPtr obtained
);
/* uint refers to an SDL_AudioDeviceID */ /* uint refers to an SDL_AudioDeviceID */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]