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Minor API change
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@ -4536,7 +4536,7 @@ namespace SDL2
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/* Set the mouse cursor's position in global screen space */
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/* Only available in 2.0.4 */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_WarpMouseGlobal(int x, int y);
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public static extern int SDL_WarpMouseGlobal(int x, int y);
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/* Enable/Disable relative mouse mode (grabs mouse, rel coords) */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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