mirror of
https://github.com/Ryujinx/SDL2-CS.git
synced 2025-07-27 12:12:00 +00:00
Update bindings to 2.0.14
This commit is contained in:
parent
fb59441c2b
commit
85c0c0146e
324
src/SDL2.cs
324
src/SDL2.cs
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@ -599,6 +599,38 @@ namespace SDL2
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public const string SDL_HINT_GAMECONTROLLERTYPE =
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"SDL_GAMECONTROLLERTYPE";
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/* Only available in 2.0.14 or higher. */
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public const string SDL_HINT_MOUSE_RELATIVE_SCALING =
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"SDL_HINT_MOUSE_RELATIVE_SCALING";
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public const string SDL_HINT_JOYSTICK_HIDAPI_PS5 =
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"SDL_HINT_JOYSTICK_HIDAPI_PS5";
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public const string SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT =
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"SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT";
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public const string SDL_HINT_JOYSTICK_RAWINPUT =
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"SDL_HINT_JOYSTICK_RAWINPUT";
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public const string SDL_HINT_JOYSTICK_THREAD =
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"SDL_HINT_JOYSTICK_THREAD";
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public const string SDL_HINT_LINUX_JOYSTICK_DEADZONES =
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"SDL_HINT_LINUX_JOYSTICK_DEADZONES";
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public const string SDL_HINT_THREAD_PRIORITY_POLICY =
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"SDL_HINT_THREAD_PRIORITY_POLICY";
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public const string SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL =
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"SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL";
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public const string SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO =
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"SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO";
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public const string SDL_HINT_EMSCRIPTEN_ASYNCIFY =
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"SDL_HINT_EMSCRIPTEN_ASYNCIFY";
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public const string SDL_HINT_AUTO_UPDATE_JOYSTICKS =
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"SDL_HINT_AUTO_UPDATE_JOYSTICKS";
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public const string SDL_HINT_AUTO_UPDATE_SENSORS =
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"SDL_HINT_AUTO_UPDATE_SENSORS";
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public const string SDL_HINT_AUDIO_DEVICE_APP_NAME =
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"SDL_HINT_AUDIO_DEVICE_APP_NAME";
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public const string SDL_HINT_AUDIO_DEVICE_STREAM_NAME =
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"SDL_HINT_AUDIO_DEVICE_STREAM_NAME";
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public const string SDL_HINT_PREFERRED_LOCALES =
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"SDL_HINT_PREFERRED_LOCALES";
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public enum SDL_HintPriority
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{
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SDL_HINT_DEFAULT,
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@ -3301,34 +3333,38 @@ namespace SDL2
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SDL_PackedLayout.SDL_PACKEDLAYOUT_332,
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8, 1
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);
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public static readonly uint SDL_PIXELFORMAT_RGB444 =
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public static readonly uint SDL_PIXELFORMAT_XRGB4444 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_PACKED16,
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(uint) SDL_PackedOrder.SDL_PACKEDORDER_XRGB,
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SDL_PackedLayout.SDL_PACKEDLAYOUT_4444,
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12, 2
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);
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public static readonly uint SDL_PIXELFORMAT_BGR444 =
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public static readonly uint SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444;
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public static readonly uint SDL_PIXELFORMAT_XBGR4444 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_PACKED16,
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(uint) SDL_PackedOrder.SDL_PACKEDORDER_XBGR,
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SDL_PackedLayout.SDL_PACKEDLAYOUT_4444,
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12, 2
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);
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public static readonly uint SDL_PIXELFORMAT_RGB555 =
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public static readonly uint SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444;
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public static readonly uint SDL_PIXELFORMAT_XRGB1555 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_PACKED16,
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(uint) SDL_PackedOrder.SDL_PACKEDORDER_XRGB,
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SDL_PackedLayout.SDL_PACKEDLAYOUT_1555,
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15, 2
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);
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public static readonly uint SDL_PIXELFORMAT_BGR555 =
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public static readonly uint SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555;
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public static readonly uint SDL_PIXELFORMAT_XBGR155 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_INDEX1,
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(uint) SDL_BitmapOrder.SDL_BITMAPORDER_4321,
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SDL_PackedLayout.SDL_PACKEDLAYOUT_1555,
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15, 2
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);
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public static readonly uint SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR155;
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public static readonly uint SDL_PIXELFORMAT_ARGB4444 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_PACKED16,
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@ -3413,13 +3449,14 @@ namespace SDL2
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0,
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24, 3
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);
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public static readonly uint SDL_PIXELFORMAT_RGB888 =
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public static readonly uint SDL_PIXELFORMAT_XRGB8888 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_PACKED32,
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(uint) SDL_PackedOrder.SDL_PACKEDORDER_XRGB,
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SDL_PackedLayout.SDL_PACKEDLAYOUT_8888,
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24, 4
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);
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public static readonly uint SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888;
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public static readonly uint SDL_PIXELFORMAT_RGBX8888 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_PACKED32,
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@ -3427,13 +3464,14 @@ namespace SDL2
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SDL_PackedLayout.SDL_PACKEDLAYOUT_8888,
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24, 4
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);
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public static readonly uint SDL_PIXELFORMAT_BGR888 =
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public static readonly uint SDL_PIXELFORMAT_XBGR8888 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_PACKED32,
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(uint) SDL_PackedOrder.SDL_PACKEDORDER_XBGR,
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SDL_PackedLayout.SDL_PACKEDLAYOUT_8888,
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24, 4
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);
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public static readonly uint SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888;
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public static readonly uint SDL_PIXELFORMAT_BGRX8888 =
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SDL_DEFINE_PIXELFORMAT(
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SDL_PixelType.SDL_PIXELTYPE_PACKED32,
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@ -4146,6 +4184,12 @@ namespace SDL2
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int flag
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);
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/* surface refers to an SDL_Surface*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_HasSurfaceRLE(IntPtr surface);
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/* src and dst refer to an SDL_Surface* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_SoftStretch(
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@ -5858,6 +5902,36 @@ namespace SDL2
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UInt32 duration_ms
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);
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/* joystick refers to an SDL_Joystick*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_JoystickRumbleTriggers(
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IntPtr joystick,
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UInt16 left_rumble,
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UInt16 right_rumble,
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UInt32 duration_ms
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);
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/* joystick refers to an SDL_Joystick*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_JoystickHasLED(
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IntPtr joystick
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);
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/* joystick refers to an SDL_Joystick*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_JoystickSetLED(
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IntPtr joystick,
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byte red,
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byte green,
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byte blue
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);
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/* joystick refers to an SDL_Joystick* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_JoystickClose(IntPtr joystick);
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@ -6025,6 +6099,21 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern ushort SDL_JoystickGetProductVersion(IntPtr joystick);
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/* joystick refers to an SDL_Joystick*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, EntryPoint = "SDL_JoystickGetSerial", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_JoystickGetSerial(IntPtr joystick);
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public static string SDL_SDL_JoystickGetSerial(IntPtr joystick)
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{
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return UTF8_ToManaged(
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INTERNAL_SDL_JoystickGetSerial(
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joystick
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)
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);
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}
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/* joystick refers to an SDL_Joystick*.
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* Only available in 2.0.6 or higher.
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*/
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@ -6067,6 +6156,57 @@ namespace SDL2
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr SDL_JoystickFromPlayerIndex(int player_index);
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/*
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_JoystickAttachVirtual(SDL_JoystickType type,
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int naxes,
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int nbuttons,
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int nhats);
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/*
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_JoystickDetachVirtual(int device_index);
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/*
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_JoystickIsVirtual(int device_index);
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/* IntPtr refers to an SDL_Joystick*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_JoystickSetVirtualAxis(
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IntPtr joystick,
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int axis,
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short value
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);
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/* IntPtr refers to an SDL_Joystick*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_JoystickSetVirtualButton(
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IntPtr joystick,
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int button,
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byte value
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);
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/* IntPtr refers to an SDL_Joystick*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_JoystickSetVirtualHat(
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IntPtr joystick,
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int hat,
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byte value
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);
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/* IntPtr refers to an SDL_Joystick*.
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* Only available in 2.0.11 or higher.
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*/
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@ -6118,6 +6258,12 @@ namespace SDL2
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SDL_CONTROLLER_BUTTON_DPAD_DOWN,
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SDL_CONTROLLER_BUTTON_DPAD_LEFT,
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SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
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SDL_CONTROLLER_BUTTON_MISC1,
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SDL_CONTROLLER_BUTTON_PADDLE1,
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SDL_CONTROLLER_BUTTON_PADDLE2,
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SDL_CONTROLLER_BUTTON_PADDLE3,
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SDL_CONTROLLER_BUTTON_PADDLE4,
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SDL_CONTROLLER_BUTTON_TOUCHPAD,
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SDL_CONTROLLER_BUTTON_MAX,
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}
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@ -6128,7 +6274,9 @@ namespace SDL2
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SDL_CONTROLLER_TYPE_XBOXONE,
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SDL_CONTROLLER_TYPE_PS3,
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SDL_CONTROLLER_TYPE_PS4,
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SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO
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SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO,
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SDL_CONTROLLER_TYPE_VIRTUAL,
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SDL_CONTROLLER_TYPE_PS5
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}
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// FIXME: I'd rather this somehow be private...
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@ -6303,6 +6451,23 @@ namespace SDL2
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IntPtr gamecontroller
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);
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerGetSerial", CallingConvention = CallingConvention.Cdecl)]
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private static extern IntPtr INTERNAL_SDL_GameControllerGetSerial(
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IntPtr gamecontroller
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);
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public static string SDL_GameControllerGetSerial(
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IntPtr gamecontroller
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)
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{
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return UTF8_ToManaged(
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INTERNAL_SDL_GameControllerName(gamecontroller)
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);
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}
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/* gamecontroller refers to an SDL_GameController* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GameControllerGetAttached(
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@ -6371,6 +6536,15 @@ namespace SDL2
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return result;
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}
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern bool SDL_GameControllerHasAxis(
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IntPtr gamecontroller,
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SDL_GameControllerAxis axis
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);
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/* gamecontroller refers to an SDL_GameController* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern short SDL_GameControllerGetAxis(
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@ -6424,6 +6598,15 @@ namespace SDL2
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return result;
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}
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GameControllerHasButton(
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IntPtr gamecontroller,
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SDL_GameControllerButton button
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);
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/* gamecontroller refers to an SDL_GameController* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern byte SDL_GameControllerGetButton(
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@ -6431,6 +6614,76 @@ namespace SDL2
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SDL_GameControllerButton button
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);
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GameControllerGetNumTouchpads(
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IntPtr gamecontroller
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);
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GameControllerGetNumTouchpadFingers(
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IntPtr gamecontroller,
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int touchpad
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);
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GameControllerGetTouchpadFinger(
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IntPtr gamecontroller,
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int touchpad,
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int finger,
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out byte state,
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out float x,
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out float y,
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out float pressure
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);
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|
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
|
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GameControllerHasSensor(
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IntPtr gamecontroller,
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SDL_SensorType type
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);
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
|
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GameControllerSetSensorEnabled(
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IntPtr gamecontroller,
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SDL_SensorType type,
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SDL_bool enabled
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);
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|
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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||||
public static extern SDL_bool SDL_GameControllerIsSensorEnabled(
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IntPtr gamecontroller,
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SDL_SensorType type
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);
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GameControllerIsSensorEnabled(
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IntPtr gamecontroller,
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SDL_SensorType type,
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float[] data,
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int num_values
|
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);
|
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|
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.9 or higher.
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*/
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|
@ -6442,6 +6695,36 @@ namespace SDL2
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UInt32 duration_ms
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);
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/* gamecontroller refers to an SDL_GameController*.
|
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* Only available in 2.0.14 or higher.
|
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_GameControllerRumbleTriggers(
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IntPtr gamecontroller,
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UInt16 left_rumble,
|
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UInt16 right_rumble,
|
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UInt32 duration_ms
|
||||
);
|
||||
|
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/* gamecontroller refers to an SDL_GameController*.
|
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* Only available in 2.0.14 or higher.
|
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GameControllerHasLED(
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IntPtr gamecontroller
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);
|
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|
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/* gamecontroller refers to an SDL_GameController*.
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* Only available in 2.0.14 or higher.
|
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_bool SDL_GameControllerSetLED(
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IntPtr gamecontroller,
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byte red,
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byte green,
|
||||
byte blue
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);
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/* gamecontroller refers to an SDL_GameController* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern void SDL_GameControllerClose(
|
||||
|
@ -6510,6 +6793,8 @@ namespace SDL2
|
|||
public const byte SDL_HAPTIC_POLAR = 0;
|
||||
public const byte SDL_HAPTIC_CARTESIAN = 1;
|
||||
public const byte SDL_HAPTIC_SPHERICAL = 2;
|
||||
/* Only available in 2.0.11 or higher. */
|
||||
public const byte SDL_HAPTIC_STEERING_AXIS = 3;
|
||||
|
||||
/* SDL_HapticRunEffect */
|
||||
public const uint SDL_HAPTIC_INFINITY = 4294967295U;
|
||||
|
@ -6836,6 +7121,14 @@ namespace SDL2
|
|||
|
||||
public const float SDL_STANDARD_GRAVITY = 9.80665f;
|
||||
|
||||
/* Only available in 2.0.14 or higher. */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern void SDL_LockSensors();
|
||||
|
||||
/* Only available in 2.0.14 or higher. */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern void SDL_UnlockSensors();
|
||||
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_NumSensors();
|
||||
|
||||
|
@ -7675,6 +7968,10 @@ namespace SDL2
|
|||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern IntPtr SDL_SIMDAlloc(uint len);
|
||||
|
||||
/* Only available in SDL 2.0.14 or higher. */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern IntPtr SDL_SIMDRealloc(IntPtr ptr, uint len);
|
||||
|
||||
/* Only available in SDL 2.0.10 or higher. */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern void SDL_SIMDFree(IntPtr ptr);
|
||||
|
@ -7684,5 +7981,18 @@ namespace SDL2
|
|||
public static extern void SDL_HasARMSIMD();
|
||||
|
||||
#endregion
|
||||
|
||||
#region SDL_misc.h
|
||||
/* Only available in 2.0.14 or higher. */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int INTERNAL_SDL_OpenURL(byte[] url);
|
||||
|
||||
public static int SDL_OpenURL(string url)
|
||||
{
|
||||
return INTERNAL_SDL_OpenURL(
|
||||
UTF8_ToNative(url)
|
||||
);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue