Update bindings to 2.0.14

This commit is contained in:
Mary 2021-03-27 22:00:44 +01:00
parent fb59441c2b
commit 85c0c0146e

View file

@ -599,6 +599,38 @@ namespace SDL2
public const string SDL_HINT_GAMECONTROLLERTYPE =
"SDL_GAMECONTROLLERTYPE";
/* Only available in 2.0.14 or higher. */
public const string SDL_HINT_MOUSE_RELATIVE_SCALING =
"SDL_HINT_MOUSE_RELATIVE_SCALING";
public const string SDL_HINT_JOYSTICK_HIDAPI_PS5 =
"SDL_HINT_JOYSTICK_HIDAPI_PS5";
public const string SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT =
"SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT";
public const string SDL_HINT_JOYSTICK_RAWINPUT =
"SDL_HINT_JOYSTICK_RAWINPUT";
public const string SDL_HINT_JOYSTICK_THREAD =
"SDL_HINT_JOYSTICK_THREAD";
public const string SDL_HINT_LINUX_JOYSTICK_DEADZONES =
"SDL_HINT_LINUX_JOYSTICK_DEADZONES";
public const string SDL_HINT_THREAD_PRIORITY_POLICY =
"SDL_HINT_THREAD_PRIORITY_POLICY";
public const string SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL =
"SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL";
public const string SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO =
"SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO";
public const string SDL_HINT_EMSCRIPTEN_ASYNCIFY =
"SDL_HINT_EMSCRIPTEN_ASYNCIFY";
public const string SDL_HINT_AUTO_UPDATE_JOYSTICKS =
"SDL_HINT_AUTO_UPDATE_JOYSTICKS";
public const string SDL_HINT_AUTO_UPDATE_SENSORS =
"SDL_HINT_AUTO_UPDATE_SENSORS";
public const string SDL_HINT_AUDIO_DEVICE_APP_NAME =
"SDL_HINT_AUDIO_DEVICE_APP_NAME";
public const string SDL_HINT_AUDIO_DEVICE_STREAM_NAME =
"SDL_HINT_AUDIO_DEVICE_STREAM_NAME";
public const string SDL_HINT_PREFERRED_LOCALES =
"SDL_HINT_PREFERRED_LOCALES";
public enum SDL_HintPriority
{
SDL_HINT_DEFAULT,
@ -3301,34 +3333,38 @@ namespace SDL2
SDL_PackedLayout.SDL_PACKEDLAYOUT_332,
8, 1
);
public static readonly uint SDL_PIXELFORMAT_RGB444 =
public static readonly uint SDL_PIXELFORMAT_XRGB4444 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_PACKED16,
(uint) SDL_PackedOrder.SDL_PACKEDORDER_XRGB,
SDL_PackedLayout.SDL_PACKEDLAYOUT_4444,
12, 2
);
public static readonly uint SDL_PIXELFORMAT_BGR444 =
public static readonly uint SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444;
public static readonly uint SDL_PIXELFORMAT_XBGR4444 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_PACKED16,
(uint) SDL_PackedOrder.SDL_PACKEDORDER_XBGR,
SDL_PackedLayout.SDL_PACKEDLAYOUT_4444,
12, 2
);
public static readonly uint SDL_PIXELFORMAT_RGB555 =
public static readonly uint SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444;
public static readonly uint SDL_PIXELFORMAT_XRGB1555 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_PACKED16,
(uint) SDL_PackedOrder.SDL_PACKEDORDER_XRGB,
SDL_PackedLayout.SDL_PACKEDLAYOUT_1555,
15, 2
);
public static readonly uint SDL_PIXELFORMAT_BGR555 =
public static readonly uint SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555;
public static readonly uint SDL_PIXELFORMAT_XBGR155 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_INDEX1,
(uint) SDL_BitmapOrder.SDL_BITMAPORDER_4321,
SDL_PackedLayout.SDL_PACKEDLAYOUT_1555,
15, 2
);
public static readonly uint SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR155;
public static readonly uint SDL_PIXELFORMAT_ARGB4444 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_PACKED16,
@ -3413,13 +3449,14 @@ namespace SDL2
0,
24, 3
);
public static readonly uint SDL_PIXELFORMAT_RGB888 =
public static readonly uint SDL_PIXELFORMAT_XRGB8888 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_PACKED32,
(uint) SDL_PackedOrder.SDL_PACKEDORDER_XRGB,
SDL_PackedLayout.SDL_PACKEDLAYOUT_8888,
24, 4
);
public static readonly uint SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888;
public static readonly uint SDL_PIXELFORMAT_RGBX8888 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_PACKED32,
@ -3427,13 +3464,14 @@ namespace SDL2
SDL_PackedLayout.SDL_PACKEDLAYOUT_8888,
24, 4
);
public static readonly uint SDL_PIXELFORMAT_BGR888 =
public static readonly uint SDL_PIXELFORMAT_XBGR8888 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_PACKED32,
(uint) SDL_PackedOrder.SDL_PACKEDORDER_XBGR,
SDL_PackedLayout.SDL_PACKEDLAYOUT_8888,
24, 4
);
public static readonly uint SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888;
public static readonly uint SDL_PIXELFORMAT_BGRX8888 =
SDL_DEFINE_PIXELFORMAT(
SDL_PixelType.SDL_PIXELTYPE_PACKED32,
@ -4146,6 +4184,12 @@ namespace SDL2
int flag
);
/* surface refers to an SDL_Surface*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_HasSurfaceRLE(IntPtr surface);
/* src and dst refer to an SDL_Surface* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_SoftStretch(
@ -5858,6 +5902,36 @@ namespace SDL2
UInt32 duration_ms
);
/* joystick refers to an SDL_Joystick*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_JoystickRumbleTriggers(
IntPtr joystick,
UInt16 left_rumble,
UInt16 right_rumble,
UInt32 duration_ms
);
/* joystick refers to an SDL_Joystick*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_JoystickHasLED(
IntPtr joystick
);
/* joystick refers to an SDL_Joystick*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_JoystickSetLED(
IntPtr joystick,
byte red,
byte green,
byte blue
);
/* joystick refers to an SDL_Joystick* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_JoystickClose(IntPtr joystick);
@ -6025,6 +6099,21 @@ namespace SDL2
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern ushort SDL_JoystickGetProductVersion(IntPtr joystick);
/* joystick refers to an SDL_Joystick*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "SDL_JoystickGetSerial", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_SDL_JoystickGetSerial(IntPtr joystick);
public static string SDL_SDL_JoystickGetSerial(IntPtr joystick)
{
return UTF8_ToManaged(
INTERNAL_SDL_JoystickGetSerial(
joystick
)
);
}
/* joystick refers to an SDL_Joystick*.
* Only available in 2.0.6 or higher.
*/
@ -6067,6 +6156,57 @@ namespace SDL2
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr SDL_JoystickFromPlayerIndex(int player_index);
/*
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_JoystickAttachVirtual(SDL_JoystickType type,
int naxes,
int nbuttons,
int nhats);
/*
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_JoystickDetachVirtual(int device_index);
/*
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_JoystickIsVirtual(int device_index);
/* IntPtr refers to an SDL_Joystick*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_JoystickSetVirtualAxis(
IntPtr joystick,
int axis,
short value
);
/* IntPtr refers to an SDL_Joystick*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_JoystickSetVirtualButton(
IntPtr joystick,
int button,
byte value
);
/* IntPtr refers to an SDL_Joystick*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_JoystickSetVirtualHat(
IntPtr joystick,
int hat,
byte value
);
/* IntPtr refers to an SDL_Joystick*.
* Only available in 2.0.11 or higher.
*/
@ -6118,6 +6258,12 @@ namespace SDL2
SDL_CONTROLLER_BUTTON_DPAD_DOWN,
SDL_CONTROLLER_BUTTON_DPAD_LEFT,
SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
SDL_CONTROLLER_BUTTON_MISC1,
SDL_CONTROLLER_BUTTON_PADDLE1,
SDL_CONTROLLER_BUTTON_PADDLE2,
SDL_CONTROLLER_BUTTON_PADDLE3,
SDL_CONTROLLER_BUTTON_PADDLE4,
SDL_CONTROLLER_BUTTON_TOUCHPAD,
SDL_CONTROLLER_BUTTON_MAX,
}
@ -6128,7 +6274,9 @@ namespace SDL2
SDL_CONTROLLER_TYPE_XBOXONE,
SDL_CONTROLLER_TYPE_PS3,
SDL_CONTROLLER_TYPE_PS4,
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO,
SDL_CONTROLLER_TYPE_VIRTUAL,
SDL_CONTROLLER_TYPE_PS5
}
// FIXME: I'd rather this somehow be private...
@ -6303,6 +6451,23 @@ namespace SDL2
IntPtr gamecontroller
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerGetSerial", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_SDL_GameControllerGetSerial(
IntPtr gamecontroller
);
public static string SDL_GameControllerGetSerial(
IntPtr gamecontroller
)
{
return UTF8_ToManaged(
INTERNAL_SDL_GameControllerName(gamecontroller)
);
}
/* gamecontroller refers to an SDL_GameController* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_GameControllerGetAttached(
@ -6371,6 +6536,15 @@ namespace SDL2
return result;
}
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern bool SDL_GameControllerHasAxis(
IntPtr gamecontroller,
SDL_GameControllerAxis axis
);
/* gamecontroller refers to an SDL_GameController* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern short SDL_GameControllerGetAxis(
@ -6424,6 +6598,15 @@ namespace SDL2
return result;
}
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_GameControllerHasButton(
IntPtr gamecontroller,
SDL_GameControllerButton button
);
/* gamecontroller refers to an SDL_GameController* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern byte SDL_GameControllerGetButton(
@ -6431,6 +6614,76 @@ namespace SDL2
SDL_GameControllerButton button
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GameControllerGetNumTouchpads(
IntPtr gamecontroller
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GameControllerGetNumTouchpadFingers(
IntPtr gamecontroller,
int touchpad
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GameControllerGetTouchpadFinger(
IntPtr gamecontroller,
int touchpad,
int finger,
out byte state,
out float x,
out float y,
out float pressure
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_GameControllerHasSensor(
IntPtr gamecontroller,
SDL_SensorType type
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_GameControllerSetSensorEnabled(
IntPtr gamecontroller,
SDL_SensorType type,
SDL_bool enabled
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_GameControllerIsSensorEnabled(
IntPtr gamecontroller,
SDL_SensorType type
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GameControllerIsSensorEnabled(
IntPtr gamecontroller,
SDL_SensorType type,
float[] data,
int num_values
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.9 or higher.
*/
@ -6442,6 +6695,36 @@ namespace SDL2
UInt32 duration_ms
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GameControllerRumbleTriggers(
IntPtr gamecontroller,
UInt16 left_rumble,
UInt16 right_rumble,
UInt32 duration_ms
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_GameControllerHasLED(
IntPtr gamecontroller
);
/* gamecontroller refers to an SDL_GameController*.
* Only available in 2.0.14 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_GameControllerSetLED(
IntPtr gamecontroller,
byte red,
byte green,
byte blue
);
/* gamecontroller refers to an SDL_GameController* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_GameControllerClose(
@ -6510,6 +6793,8 @@ namespace SDL2
public const byte SDL_HAPTIC_POLAR = 0;
public const byte SDL_HAPTIC_CARTESIAN = 1;
public const byte SDL_HAPTIC_SPHERICAL = 2;
/* Only available in 2.0.11 or higher. */
public const byte SDL_HAPTIC_STEERING_AXIS = 3;
/* SDL_HapticRunEffect */
public const uint SDL_HAPTIC_INFINITY = 4294967295U;
@ -6836,6 +7121,14 @@ namespace SDL2
public const float SDL_STANDARD_GRAVITY = 9.80665f;
/* Only available in 2.0.14 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_LockSensors();
/* Only available in 2.0.14 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_UnlockSensors();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_NumSensors();
@ -7675,6 +7968,10 @@ namespace SDL2
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr SDL_SIMDAlloc(uint len);
/* Only available in SDL 2.0.14 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr SDL_SIMDRealloc(IntPtr ptr, uint len);
/* Only available in SDL 2.0.10 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_SIMDFree(IntPtr ptr);
@ -7684,5 +7981,18 @@ namespace SDL2
public static extern void SDL_HasARMSIMD();
#endregion
#region SDL_misc.h
/* Only available in 2.0.14 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int INTERNAL_SDL_OpenURL(byte[] url);
public static int SDL_OpenURL(string url)
{
return INTERNAL_SDL_OpenURL(
UTF8_ToNative(url)
);
}
#endregion
}
}