These aren't that problematic, we just name them like we do IntPtrs.

This commit is contained in:
Ethan Lee 2013-04-09 13:43:37 -04:00
parent 7dd9cf4272
commit 9fab52ec04

View file

@ -3429,8 +3429,6 @@ namespace SDL2
#region SDL_joystick.h
/* FIXME: Boy, I wish I could typedef int SDL_JoystickID here! */
public const byte SDL_HAT_CENTERED = 0x00;
public const byte SDL_HAT_UP = 0x01;
public const byte SDL_HAT_RIGHT = 0x02;
@ -4116,9 +4114,6 @@ namespace SDL2
#region SDL_audio.h
/* FIXME: Boy, I really wish I could typedef ushort SDL_AudioFormat! */
/* FIXME: Boy, I really wish I could typedef uint SDL_AudioDeviceID! */
public const ushort SDL_AUDIO_MASK_BITSIZE = 0xFF;
public const ushort SDL_AUDIO_MASK_DATATYPE = (1 << 8);
public const ushort SDL_AUDIO_MASK_ENDIAN = (1 << 12);