MiniTK notes added to README.

This commit is contained in:
Ethan Lee 2014-06-22 14:42:33 -04:00
parent eaa4f366d0
commit a6665a6c08

12
README
View file

@ -38,6 +38,18 @@ be exactly as they are done in the C library, with little-to-no concern for
names will indicate which library file the function/type/value exists in, and names will indicate which library file the function/type/value exists in, and
everything else will be as close to the C version as technically possible. everything else will be as close to the C version as technically possible.
Using MiniTK
------------
To use the OpenGL/OpenAL bindings, simply use them as you were with OpenTK,
but after calling SDL_GL_CreateContext, add the following lines:
OpenTK.Graphics.GraphicsContext.CurrentContext = yourContextIntPtr;
GL.LoadAll();
This will load the OpenTK entry points. It is strongly recommended that you
load your own entry points using SDL_GL_GetProcAddress and delegates, but
this has been provided for OpenTK compatibility.
Roadmap Roadmap
------- -------
To see the current roadmap for SDL2#, visit the GitHub issues page: To see the current roadmap for SDL2#, visit the GitHub issues page: