From libsdl 2.0.2 RC1 notes - Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping.

This commit is contained in:
babelshift 2014-03-01 22:46:13 -05:00
parent 8846dbcaa4
commit a74f245fe6

View file

@ -225,6 +225,8 @@ namespace SDL2
"SDL_VIDEO_HIGHDPI_DISABLED";
public const string SDL_HINT_RENDER_SCALE_QUALITY =
"SDL_HINT_RENDER_SCALE_QUALITY";
public const string SDL_HINT_MOUSE_RELATIVE_MODE_WARP =
"SDL_HINT_MOUSE_RELATIVE_MODE_WARP";
public enum SDL_HintPriority
{