Merge 'sdl2-hg - SDL2 2.0.2

This commit is contained in:
Ethan Lee 2014-03-08 10:44:24 -05:00
commit af13848840
2 changed files with 51 additions and 5 deletions

1
.gitignore vendored
View file

@ -1,3 +1,4 @@
bin/
obj/
*.userprefs
*.suo

View file

@ -216,7 +216,7 @@ namespace SDL2
public const string SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS =
"SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS";
public const string SDL_HINT_IDLE_TIMER_DISABLED =
"SDL_IOS_DLE_TIMER_DISABLED";
"SDL_IOS_IDLE_TIMER_DISABLED";
public const string SDL_HINT_ORIENTATIONS =
"SDL_IOS_ORIENTATIONS";
public const string SDL_HINT_XINPUT_ENABLED =
@ -229,10 +229,28 @@ namespace SDL2
"SDL_ALLOW_TOPMOST";
public const string SDL_HINT_TIMER_RESOLUTION =
"SDL_TIMER_RESOLUTION";
public const string SDL_HINT_RENDER_SCALE_QUALITY =
"SDL_RENDER_SCALE_QUALITY";
/* Only available in SDL 2.0.1 or higher */
public const string SDL_HINT_VIDEO_HIGHDPI_DISABLED =
"SDL_VIDEO_HIGHDPI_DISABLED";
public const string SDL_HINT_RENDER_SCALE_QUALITY =
"SDL_HINT_RENDER_SCALE_QUALITY";
/* Only available in SDL 2.0.2 or higher */
public const string SDL_HINT_CTRL_CLICK_EMULATE_RIGHT_CLICK =
"SDL_CTRL_CLICK_EMULATE_RIGHT_CLICK";
public const string SDL_HINT_VIDEO_WIN_D3DCOMPILER =
"SDL_VIDEO_WIN_D3DCOMPILER";
public const string SDL_HINT_MOUSE_RELATIVE_MODE_WARP =
"SDL_MOUSE_RELATIVE_MODE_WARP";
public const string SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT =
"SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT";
public const string SDL_HINT_VIDEO_ALLOW_SCREENSAVER =
"SDL_VIDEO_ALLOW_SCREENSAVER";
public const string SDL_HINT_ACCELEROMETER_AS_JOYSTICK =
"SDL_ACCELEROMETER_AS_JOYSTICK";
public const string SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES =
"SDL_VIDEO_MAC_FULLSCREEN_SPACES";
public enum SDL_HintPriority
{
@ -1381,6 +1399,10 @@ namespace SDL2
string extension
);
/* Only available in SDL 2.0.2 or higher */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_GL_ResetAttributes();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GL_GetAttribute(
SDL_GLattr attr,
@ -3076,6 +3098,10 @@ namespace SDL2
/* Drag and drop events */
SDL_DROPFILE = 0x1000,
/* Render events */
/* Only available in SDL 2.0.2 or higher */
SDL_RENDER_TARGETS_RESET = 0x2000,
/* Events SDL_USEREVENT through SDL_LASTEVENT are for
* your use, and should be allocated with
* SDL_RegisterEvents()
@ -3182,8 +3208,8 @@ namespace SDL2
public UInt32 which;
public byte button; /* button id */
public byte state; /* SDL_PRESSED or SDL_RELEASED */
public byte clicks; /* 1 for single-click, 2 for double-click, etc. */
private byte padding1;
private byte padding2;
public Int32 x;
public Int32 y;
}
@ -4614,7 +4640,19 @@ namespace SDL2
string mappingString
);
[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerMappingForGUID", CallingConvention = CallingConvention.Cdecl)]
/* THIS IS AN RWops FUNCTION! */
[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerAddMappingsFromRW", CallingConvention = CallingConvention.Cdecl)]
private static extern int INTERNAL_SDL_GameControllerAddMappingsFromRW(
IntPtr rw,
int freerw
);
public static int SDL_GameControllerAddMappingsFromFile(string file)
{
IntPtr rwops = INTERNAL_SDL_RWFromFile(file, "rb");
return INTERNAL_SDL_GameControllerAddMappingsFromRW(rwops, 1);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler), MarshalCookie = LPUtf8StrMarshaler.LeaveAllocated)]
public static extern string SDL_GameControllerMappingForGUID(
SDL_JoystickGUID guid
@ -5476,6 +5514,13 @@ namespace SDL2
#region SDL_cpuinfo.h
/// <summary>
/// This function returns the number of CPU cores available.
/// </summary>
/// <returns>The number of CPU cores available.</returns>
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GetCPUCount();
/// <summary>
/// This function returns the amount of RAM configured in the system, in MB.
/// </summary>