mirror of
https://github.com/Ryujinx/SDL2-CS.git
synced 2025-04-20 17:01:40 +00:00
Added SDL_RenderCopyEx overloads
This commit is contained in:
parent
0532deb9a6
commit
c2d58d61d5
84
src/SDL2.cs
84
src/SDL2.cs
|
@ -1906,6 +1906,90 @@ namespace SDL2
|
|||
SDL_RendererFlip flip
|
||||
);
|
||||
|
||||
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_RenderCopyEx(
|
||||
IntPtr renderer,
|
||||
IntPtr texture,
|
||||
IntPtr srcrect,
|
||||
ref SDL_Rect dstrect,
|
||||
double angle,
|
||||
ref SDL_Point center,
|
||||
SDL_RendererFlip flip
|
||||
);
|
||||
|
||||
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_RenderCopyEx(
|
||||
IntPtr renderer,
|
||||
IntPtr texture,
|
||||
ref SDL_Rect srcrect,
|
||||
IntPtr dstrect,
|
||||
double angle,
|
||||
ref SDL_Point center,
|
||||
SDL_RendererFlip flip
|
||||
);
|
||||
|
||||
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_RenderCopyEx(
|
||||
IntPtr renderer,
|
||||
IntPtr texture,
|
||||
ref SDL_Rect srcrect,
|
||||
ref SDL_Rect dstrect,
|
||||
double angle,
|
||||
IntPtr center,
|
||||
SDL_RendererFlip flip
|
||||
);
|
||||
|
||||
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_RenderCopyEx(
|
||||
IntPtr renderer,
|
||||
IntPtr texture,
|
||||
IntPtr srcrect,
|
||||
IntPtr dstrect,
|
||||
double angle,
|
||||
ref SDL_Point center,
|
||||
SDL_RendererFlip flip
|
||||
);
|
||||
|
||||
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_RenderCopyEx(
|
||||
IntPtr renderer,
|
||||
IntPtr texture,
|
||||
ref SDL_Rect srcrect,
|
||||
IntPtr dstrect,
|
||||
double angle,
|
||||
IntPtr center,
|
||||
SDL_RendererFlip flip
|
||||
);
|
||||
|
||||
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_RenderCopyEx(
|
||||
IntPtr renderer,
|
||||
IntPtr texture,
|
||||
IntPtr srcrect,
|
||||
IntPtr dstrect,
|
||||
double angle,
|
||||
IntPtr center,
|
||||
SDL_RendererFlip flip
|
||||
);
|
||||
|
||||
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_RenderCopyEx(
|
||||
IntPtr renderer,
|
||||
IntPtr texture,
|
||||
IntPtr srcrect,
|
||||
ref SDL_Rect dstrect,
|
||||
double angle,
|
||||
IntPtr center,
|
||||
SDL_RendererFlip flip
|
||||
);
|
||||
|
||||
/* renderer refers to an SDL_Renderer* */
|
||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern int SDL_RenderDrawLine(
|
||||
|
|
Loading…
Reference in a new issue