Checked on the ButtonBind struct, should be alright.

This commit is contained in:
Ethan Lee 2013-04-09 22:03:01 -04:00
parent c2359680ae
commit d3dcc117e9

View file

@ -3627,11 +3627,11 @@ namespace SDL2
public int hat_mask; public int hat_mask;
} }
// FIXME: This has a union in it... does this make sense? /* This struct has a union in it, hence the Explicit layout. */
[StructLayout(LayoutKind.Explicit)] [StructLayout(LayoutKind.Explicit)]
public struct SDL_GameControllerButtonBind public struct SDL_GameControllerButtonBind
{ {
// FIXME: enum size? /* Note: enum size is 4 bytes. */
[FieldOffset(0)] [FieldOffset(0)]
public SDL_GameControllerBindType bindType; public SDL_GameControllerBindType bindType;
[FieldOffset(4)] [FieldOffset(4)]