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Adding methods to map to SDL_Delay and SDL_GetTicks in SDL_systimer.h
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src/SDL2.cs
15
src/SDL2.cs
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@ -4602,6 +4602,21 @@ namespace SDL2
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public static extern void SDL_UnlockAudioDevice(uint dev);
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#endregion
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#region SDL_systimer.h
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/* system timers rely on different OS mechanisms depending on which
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* OS the library is compiled against */
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/* delays the thread's processing based on the milliseconds parameter */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SDL_Delay(UInt32 ms);
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/* returns the milliseconds that have passed since SDL was initialized */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern UInt32 SDL_GetTicks();
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#endregion
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}
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}
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