SDL 2.0.4 RC1

This commit is contained in:
Ethan Lee 2015-06-13 19:15:08 -04:00
parent 83012b9866
commit dbffbe778b

View file

@ -252,6 +252,16 @@ namespace SDL2
public const string SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES =
"SDL_VIDEO_MAC_FULLSCREEN_SPACES";
/* Only available in SDL 2.0.4 or higher */
public const string SDL_HINT_NO_SIGNAL_HANDLERS =
"SDL_NO_SIGNAL_HANDLERS";
public const string SDL_HINT_IME_INTERNAL_EDITING =
"SDL_IME_INTERNAL_EDITING";
public const string SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH =
"SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH";
public const string SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT =
"SDL_EMSCRIPTEN_KEYBOARD_ELEMENT";
public enum SDL_HintPriority
{
SDL_HINT_DEFAULT,
@ -934,7 +944,8 @@ namespace SDL2
SDL_GL_CONTEXT_FLAGS,
SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_SHARE_WITH_CURRENT_CONTEXT,
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE,
SDL_GL_CONTEXT_RELEASE_BEHAVIOR
}
/// <summary>
@ -1652,6 +1663,11 @@ namespace SDL2
IntPtr callback_data
);
/* IntPtr refers to an SDL_Window* */
/* Only available in 2.0.4 */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr SDL_GetGrabbedWindow();
#endregion
#region SDL_render.h
@ -2169,6 +2185,11 @@ namespace SDL2
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr SDL_GetRenderTarget(IntPtr renderer);
/* renderer refers to an SDL_Renderer* */
/* Only available in 2.0.4 */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_RenderIsClipEnabled(IntPtr renderer);
#endregion
#region SDL_pixels.h
@ -3241,9 +3262,16 @@ namespace SDL2
/* Drag and drop events */
SDL_DROPFILE = 0x1000,
/* Audio hotplug events */
/* Only available in SDL 2.0.4 or higher */
SDL_AUDIODEVICEADDED = 0x1100,
SDL_AUDIODEVICEREMOVED,
/* Render events */
/* Only available in SDL 2.0.2 or higher */
SDL_RENDER_TARGETS_RESET = 0x2000,
/* Only available in SDL 2.0.4 or higher */
SDL_RENDER_DEVICE_RESET,
/* Events SDL_USEREVENT through SDL_LASTEVENT are for
* your use, and should be allocated with
@ -3255,6 +3283,13 @@ namespace SDL2
SDL_LASTEVENT = 0xFFFF
}
/* Only available in 2.0.4 or higher */
public enum SDL_MouseWheelDirection : uint
{
SDL_MOUSEHWEEL_NORMAL,
SDL_MOUSEWHEEL_FLIPPED
}
/* Fields shared by every event */
[StructLayout(LayoutKind.Sequential)]
public struct SDL_GenericEvent
@ -3368,6 +3403,7 @@ namespace SDL2
public UInt32 which;
public Int32 x; /* amount scrolled horizontally */
public Int32 y; /* amount scrolled vertically */
public UInt32 direction; /* Set to one of the SDL_MOUSEWHEEL_* defines */
}
// Ignore private members used for padding in this struct
@ -5530,6 +5566,25 @@ namespace SDL2
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_UnlockAudioDevice(uint dev);
/* dev refers to an SDL_AudioDeviceID, data to a void* */
/* Only available in 2.0.4 */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_QueueAudio(
uint dev,
IntPtr data,
UInt32 len
);
/* dev refers to an SDL_AudioDeviceID */
/* Only available in 2.0.4 */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt32 SDL_GetQueuedAudioSize(uint dev);
/* dev refers to an SDL_AudioDeviceID */
/* Only available in 2.0.4 */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_ClearQueuedAudio(uint dev);
#endregion
#region SDL_timer.h
@ -5596,6 +5651,7 @@ namespace SDL2
public struct INTERNAL_windows_wminfo
{
public IntPtr window; // Refers to an HWND
public IntPtr hdc; // Refers to an HDC
}
[StructLayout(LayoutKind.Sequential)]
@ -5625,6 +5681,28 @@ namespace SDL2
public IntPtr window; // Refers to a UIWindow*
}
[StructLayout(LayoutKind.Sequential)]
public struct INTERNAL_wayland_wminfo
{
public IntPtr display; // Refers to a wl_display*
public IntPtr surface; // Refers to a wl_surface*
public IntPtr shell_surface; // Refers to a wl_shell_surface*
}
[StructLayout(LayoutKind.Sequential)]
public struct INTERNAL_mir_wminfo
{
public IntPtr connection; // Refers to a MirConnection*
public IntPtr surface; // Refers to a MirSurface*
}
[StructLayout(LayoutKind.Sequential)]
public struct INTERNAL_android_wminfo
{
public IntPtr window; // Refers to an ANativeWindow
public IntPtr surface; // Refers to an EGLSurface
}
[StructLayout(LayoutKind.Explicit)]
public struct INTERNAL_SysWMDriverUnion
{
@ -5638,6 +5716,12 @@ namespace SDL2
public INTERNAL_cocoa_wminfo cocoa;
[FieldOffset(0)]
public INTERNAL_uikit_wminfo uikit;
[FieldOffset(0)]
public INTERNAL_wayland_wminfo wl;
[FieldOffset(0)]
public INTERNAL_mir_wminfo mir;
[FieldOffset(0)]
public INTERNAL_android_wminfo android;
// private int dummy;
}