SDL2_gfx tabbing/license cleanup

This commit is contained in:
Ethan Lee 2021-12-17 13:00:01 -05:00
parent 0a8a135a34
commit f62950eae7

View file

@ -1,3 +1,31 @@
#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2021 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
@ -5,358 +33,358 @@ using System.Runtime.InteropServices;
namespace SDL2
{
public static class SDL_gfx
{
#region SDL2# Variables
public static class SDL_gfx
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_gfx";
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_gfx";
#endregion
public const double M_PI = 3.1415926535897932384626433832795;
#region SDL2_gfxPrimitives.h
public const uint SDL2_GFXPRIMITIVES_MAJOR = 1;
public const uint SDL2_GFXPRIMITIVES_MINOR = 0;
public const uint SDL2_GFXPRIMITIVES_MICRO = 1;
#endregion
public const double M_PI = 3.1415926535897932384626433832795;
#region SDL2_gfxPrimitives.h
public const uint SDL2_GFXPRIMITIVES_MAJOR = 1;
public const uint SDL2_GFXPRIMITIVES_MINOR = 0;
public const uint SDL2_GFXPRIMITIVES_MICRO = 1;
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int pixelColor(IntPtr renderer, short x, short y, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int pixelColor(IntPtr renderer, short x, short y, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int pixelRGBA(IntPtr renderer, short x, short y, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int pixelRGBA(IntPtr renderer, short x, short y, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int hlineColor(IntPtr renderer, short x1, short x2, short y, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int hlineRGBA(IntPtr renderer, short x1, short x2, short y, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int vlineColor(IntPtr renderer, short x, short y1, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int vlineRGBA(IntPtr renderer, short x, short y1, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int rectangleColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int rectangleRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int hlineColor(IntPtr renderer, short x1, short x2, short y, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int hlineRGBA(IntPtr renderer, short x1, short x2, short y, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int vlineColor(IntPtr renderer, short x, short y1, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int vlineRGBA(IntPtr renderer, short x, short y1, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int rectangleColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int rectangleRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int roundedRectangleColor(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int roundedRectangleRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int boxColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int boxRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int roundedBoxColor(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int roundedBoxRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int lineColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int lineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aalineColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aalineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int thickLineColor(IntPtr renderer, short x1, short y1, short x2, short y2, byte width, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int thickLineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte width, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int circleColor(IntPtr renderer, short x, short y, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int circleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int arcColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int arcRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aacircleColor(IntPtr renderer, short x, short y, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aacircleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledCircleColor(IntPtr renderer, short x, short y, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledCircleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int ellipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int ellipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aaellipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aaellipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledEllipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledEllipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int pieColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int pieRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledPieColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledPieRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int trigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int trigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aatrigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aatrigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledTrigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledTrigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int polygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int polygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aapolygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aapolygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledPolygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledPolygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int texturedPolygon(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, IntPtr texture, int texture_dx, int texture_dy);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int bezierColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, int s, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int bezierRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, int s, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void gfxPrimitivesSetFont([In] byte[] fontdata, uint cw, uint ch);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void gfxPrimitivesSetFontRotation(uint rotation);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int characterColor(IntPtr renderer, short x, short y, char c, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int characterRGBA(IntPtr renderer, short x, short y, char c, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int stringColor(IntPtr renderer, short x, short y, string s, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int stringRGBA(IntPtr renderer, short x, short y, string s, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int roundedRectangleColor(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int roundedRectangleRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int boxColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int boxRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int roundedBoxColor(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int roundedBoxRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int lineColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int lineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aalineColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aalineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int thickLineColor(IntPtr renderer, short x1, short y1, short x2, short y2, byte width, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int thickLineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte width, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int circleColor(IntPtr renderer, short x, short y, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int circleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int arcColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int arcRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aacircleColor(IntPtr renderer, short x, short y, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aacircleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledCircleColor(IntPtr renderer, short x, short y, short rad, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledCircleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int ellipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int ellipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aaellipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aaellipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledEllipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledEllipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int pieColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int pieRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledPieColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledPieRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int trigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int trigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aatrigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aatrigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledTrigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledTrigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int polygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int polygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aapolygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int aapolygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledPolygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int filledPolygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int texturedPolygon(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, IntPtr texture, int texture_dx, int texture_dy);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int bezierColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, int s, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int bezierRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, int s, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void gfxPrimitivesSetFont([In] byte[] fontdata, uint cw, uint ch);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void gfxPrimitivesSetFontRotation(uint rotation);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int characterColor(IntPtr renderer, short x, short y, char c, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int characterRGBA(IntPtr renderer, short x, short y, char c, byte r, byte g, byte b, byte a);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int stringColor(IntPtr renderer, short x, short y, string s, uint color);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int stringRGBA(IntPtr renderer, short x, short y, string s, byte r, byte g, byte b, byte a);
#endregion
#endregion
#region SDL2_rotozoom.h
#region SDL2_rotozoom.h
public const int SMOOTHING_OFF = 0;
public const int SMOOTHING_ON = 1;
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr rotozoomSurface(IntPtr src, double angle, double zoom, int smooth);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr rotozoomSurfaceXY(IntPtr src, double angle, double zoomx, double zoomy, int smooth);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void rotozoomSurfaceSize(int width, int height, double angle, double zoom, out int dstwidth, out int dstheight);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, out int dstwidth, out int dstheight);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr zoomSurface(IntPtr src, double zoomx, double zoomy, int smooth);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, out int dstwidth, out int dstheight);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr shrinkSurface(IntPtr src, int factorx, int factory);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr rotateSurface90Degrees(IntPtr src, int numClockwiseTurns);
public const int SMOOTHING_OFF = 0;
public const int SMOOTHING_ON = 1;
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr rotozoomSurface(IntPtr src, double angle, double zoom, int smooth);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr rotozoomSurfaceXY(IntPtr src, double angle, double zoomx, double zoomy, int smooth);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void rotozoomSurfaceSize(int width, int height, double angle, double zoom, out int dstwidth, out int dstheight);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, out int dstwidth, out int dstheight);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr zoomSurface(IntPtr src, double zoomx, double zoomy, int smooth);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, out int dstwidth, out int dstheight);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr shrinkSurface(IntPtr src, int factorx, int factory);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr rotateSurface90Degrees(IntPtr src, int numClockwiseTurns);
#endregion
#endregion
#region SDL2_framerate.h
#region SDL2_framerate.h
public const int FPS_UPPER_LIMIT = 200;
public const int FPS_LOWER_LIMIT = 1;
public const int FPS_DEFAULT = 30;
[StructLayout(LayoutKind.Sequential)]
public struct FPSmanager
{
public uint framecount;
public float rateticks;
public uint baseticks;
public uint lastticks;
public uint rate;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_initFramerate(ref FPSmanager manager);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_setFramerate(ref FPSmanager manager, uint rate);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_getFramerate(ref FPSmanager manager);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_getFramecount(ref FPSmanager manager);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern uint SDL_framerateDelay(ref FPSmanager manager);
public const int FPS_UPPER_LIMIT = 200;
public const int FPS_LOWER_LIMIT = 1;
public const int FPS_DEFAULT = 30;
[StructLayout(LayoutKind.Sequential)]
public struct FPSmanager
{
public uint framecount;
public float rateticks;
public uint baseticks;
public uint lastticks;
public uint rate;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_initFramerate(ref FPSmanager manager);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_setFramerate(ref FPSmanager manager, uint rate);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_getFramerate(ref FPSmanager manager);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_getFramecount(ref FPSmanager manager);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern uint SDL_framerateDelay(ref FPSmanager manager);
#endregion
#endregion
#region SDL2_imageFilter.h
#region SDL2_imageFilter.h
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMMXdetect();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_imageFilterMMXoff();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_imageFilterMMXon();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMMXdetect();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_imageFilterMMXoff();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_imageFilterMMXon();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAdd([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMean([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterSub([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAbsDiff([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMult([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMultNor([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMultDivby2([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMultDivby4([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterBitAnd([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterBitOr([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterDiv([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterBitNegation([In] byte[] src1, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAddByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAddUint([In] byte[] src1, [Out] byte[] dest, uint length, uint c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAddByteToHalf([In] byte[] src1, [Out] byte[] dest, uint length, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterSubByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterSubUint([In] byte[] src1, [Out] byte[] dest, uint length, uint c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftRight([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftRightUint([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMultByByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftRightAndMultByByte([In] byte[] src1, [Out] byte[] dest, uint length, byte n, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftLeftByte([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftLeftUint([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftLeft([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterBinarizeUsingThreshold([In] byte[] src1, [Out] byte[] dest, uint length, byte t);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterClipToRange([In] byte[] src1, [Out] byte[] dest, uint length, byte tmin, byte tmax);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterNormalizeLinear([In] byte[] src1, [Out] byte[] dest, uint length, int cmin, int cmax, int nmin, int nmax);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAdd([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMean([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterSub([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAbsDiff([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMult([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMultNor([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMultDivby2([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMultDivby4([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterBitAnd([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterBitOr([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterDiv([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterBitNegation([In] byte[] src1, [Out] byte[] dest, uint length);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAddByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAddUint([In] byte[] src1, [Out] byte[] dest, uint length, uint c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterAddByteToHalf([In] byte[] src1, [Out] byte[] dest, uint length, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterSubByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterSubUint([In] byte[] src1, [Out] byte[] dest, uint length, uint c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftRight([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftRightUint([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterMultByByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftRightAndMultByByte([In] byte[] src1, [Out] byte[] dest, uint length, byte n, byte c);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftLeftByte([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftLeftUint([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterShiftLeft([In] byte[] src1, [Out] byte[] dest, uint length, byte n);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterBinarizeUsingThreshold([In] byte[] src1, [Out] byte[] dest, uint length, byte t);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterClipToRange([In] byte[] src1, [Out] byte[] dest, uint length, byte tmin, byte tmax);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_imageFilterNormalizeLinear([In] byte[] src1, [Out] byte[] dest, uint length, int cmin, int cmax, int nmin, int nmax);
#endregion
}
}
#endregion
}
}