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SDL_GL_GetProcAddress
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@ -710,6 +710,12 @@ namespace SDL2
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[DllImport(nativeLibName)]
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public static extern void SDL_GL_DeleteContext(IntPtr context);
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[DllImport(nativeLibName)]
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public static extern IntPtr SDL_GL_GetProcAddress(
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[InAttribute()] [MarshalAsAttribute(UnmanagedType.LPStr)]
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string proc
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);
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[DllImport(nativeLibName)]
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public static extern SDL_bool SDL_GL_ExtensionSupported(
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[InAttribute()] [MarshalAsAttribute(UnmanagedType.LPStr)]
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