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Rolled back config file
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parent
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commit
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@ -1,26 +1,22 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<configuration>
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<dllmap dll="SDL2.dll" os="windows" target="SDL2.dll"/>
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<dllmap dll="SDL2.dll" os="windows" target="SDL2.dll"/>
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<dllmap dll="SDL2.dll" os="osx" target="SDL2.framework/SDL2"/>
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<dllmap dll="SDL2.dll" os="osx" target="libSDL2-2.0.0.dylib"/>
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<dllmap dll="SDL2.dll" os="linux" target="libSDL2-2.0.so.0"/>
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<dllmap dll="SDL2.dll" os="linux" target="libSDL2-2.0.so.0"/>
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<dllmap dll="SDL2_image.dll" os="windows" target="SDL2_image.dll"/>
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<dllmap dll="SDL2_image.dll" os="windows" target="SDL2_image.dll"/>
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<dllmap dll="SDL2_image.dll" os="osx" target="SDL2_image.framework/SDL2_image"/>
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<dllmap dll="SDL2_image.dll" os="osx" target="libSDL2_image-2.0.0.dylib"/>
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<dllmap dll="SDL2_image.dll" os="linux" target="libSDL2_image-2.0.so.0"/>
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<dllmap dll="SDL2_image.dll" os="linux" target="libSDL2_image-2.0.so.0"/>
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<dllmap dll="SDL2_mixer.dll" os="windows" target="SDL2_mixer.dll"/>
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<dllmap dll="SDL2_mixer.dll" os="windows" target="SDL2_mixer.dll"/>
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<dllmap dll="SDL2_mixer.dll" os="osx" target="SDL2_mixer.framework/SDL2_mixer"/>
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<dllmap dll="SDL2_mixer.dll" os="osx" target="libSDL2_mixer-2.0.0.dylib"/>
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<dllmap dll="SDL2_mixer.dll" os="linux" target="libSDL2_mixer-2.0.so.0"/>
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<dllmap dll="SDL2_mixer.dll" os="linux" target="libSDL2_mixer-2.0.so.0"/>
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<dllmap dll="SDL2_ttf.dll" os="windows" target="SDL2_ttf.dll"/>
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<dllmap dll="SDL2_ttf.dll" os="windows" target="SDL2_ttf.dll"/>
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<dllmap dll="SDL2_ttf.dll" os="osx" target="SDL2_ttf.framework/SDL2_ttf"/>
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<dllmap dll="SDL2_ttf.dll" os="osx" target="libSDL2_ttf-2.0.0.dylib"/>
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<dllmap dll="SDL2_ttf.dll" os="linux" target="libSDL2_ttf-2.0.so.0"/>
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<dllmap dll="SDL2_ttf.dll" os="linux" target="libSDL2_ttf-2.0.so.0"/>
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<dllmap dll="opengl32.dll" os="windows" target="opengl32.dll"/>
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<dllmap dll="opengl32.dll" os="osx" target="OpenGL.framework/OpenGL"/>
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<dllmap dll="opengl32.dll" os="linux" target="libGL.so.1"/>
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<dllmap dll="openal32.dll" os="windows" target="openal32.dll"/>
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<dllmap dll="openal32.dll" os="windows" target="openal32.dll"/>
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<dllmap dll="openal32.dll" os="osx" target="OpenAL.framework/OpenAL"/>
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<dllmap dll="openal32.dll" os="osx" target="libopenal.1.dylib"/>
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<dllmap dll="openal32.dll" os="linux" target="libopenal.so.1"/>
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<dllmap dll="openal32.dll" os="linux" target="libopenal.so.1"/>
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</configuration>
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</configuration>
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