mirror of
https://github.com/Ryujinx/SDL2-CS.git
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52 lines
2.3 KiB
XML
52 lines
2.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<OutputType>Library</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AssemblyTitle>SDL2#</AssemblyTitle>
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<AssemblyName>SDL2-CS</AssemblyName>
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<Description>libSDL2 bindings for C#</Description>
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<RootNamespace>SDL2</RootNamespace>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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</PropertyGroup>
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<PropertyGroup Label="NuGet">
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<Authors>ppy Pty Ltd & flibitijibibo</Authors>
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<Title>SDL2#</Title>
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<PackageId>ppy.SDL2-CS</PackageId>
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<PackageProjectUrl>https://github.com/ppy/SDL2-CS</PackageProjectUrl>
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<RepositoryUrl>https://github.com/ppy/SDL2-CS</RepositoryUrl>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="$(MSBuildThisFileDirectory)native\win-x64\SDL2.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<PackagePath>runtimes/win-x64/native</PackagePath>
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<Pack>true</Pack>
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</Content>
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<Content Include="$(MSBuildThisFileDirectory)native\win-x86\SDL2.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<PackagePath>runtimes/win-x86/native</PackagePath>
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<Pack>true</Pack>
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</Content>
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<Content Include="$(MSBuildThisFileDirectory)native\osx-x64\libSDL2.dylib">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<PackagePath>runtimes/osx-x64/native</PackagePath>
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<Pack>true</Pack>
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</Content>
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<Content Include="$(MSBuildThisFileDirectory)native\linux-x64\libSDL2.so">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<PackagePath>runtimes/linux-x64/native</PackagePath>
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<Pack>true</Pack>
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</Content>
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<Content Include="$(MSBuildThisFileDirectory)native\linux-x86\libSDL2.so">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<PackagePath>runtimes/linux-x86/native</PackagePath>
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<Pack>true</Pack>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<Content Include="app.config">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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</Project>
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